yuzu/src
ReinUsesLisp 05d41fa9b7 shader: Add support for "negative" and unaligned offsets
"Negative" offsets don't exist. They are shown as such due to a bug in
nvdisasm.

Unaligned offsets have been proved to read the aligned offset. For
example, when reading an U32, if the offset is 6, the offset read will
be 4.
2021-07-22 21:51:34 -04:00
..
audio_core
common shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
core
input_common
shader_recompiler shader: Add support for "negative" and unaligned offsets 2021-07-22 21:51:34 -04:00
tests shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
video_core vulkan: Conditionally use shaderInt16 2021-07-22 21:51:34 -04:00
web_service
yuzu shader: Adhere to disk shader cache setting 2021-07-22 21:51:34 -04:00
yuzu_cmd shader: Adhere to disk shader cache setting 2021-07-22 21:51:34 -04:00
.clang-format
CMakeLists.txt shader: Initial recompiler work 2021-07-22 21:51:21 -04:00