mirror of
https://github.com/yuzu-emu/yuzu.git
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174 lines
5.2 KiB
C++
174 lines
5.2 KiB
C++
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <atomic>
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#include "common/common_types.h"
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#include "core/hle/kernel/global_scheduler_context.h"
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#include "core/hle/kernel/k_priority_queue.h"
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#include "core/hle/kernel/k_scheduler_lock.h"
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#include "core/hle/kernel/k_scoped_lock.h"
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#include "core/hle/kernel/k_spin_lock.h"
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#include "core/hle/kernel/k_thread.h"
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namespace Common {
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class Fiber;
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}
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namespace Core {
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class System;
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}
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namespace Kernel {
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class KernelCore;
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class KInterruptTaskManager;
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class KProcess;
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class KThread;
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class KScopedDisableDispatch;
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class KScopedSchedulerLock;
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class KScopedSchedulerLockAndSleep;
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class KScheduler final {
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public:
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YUZU_NON_COPYABLE(KScheduler);
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YUZU_NON_MOVEABLE(KScheduler);
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using LockType = KAbstractSchedulerLock<KScheduler>;
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explicit KScheduler(KernelCore& kernel);
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~KScheduler();
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void Initialize(KThread* main_thread, KThread* idle_thread, s32 core_id);
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void Activate();
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void OnThreadStart();
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void Unload(KThread* thread);
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void Reload(KThread* thread);
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void SetInterruptTaskRunnable();
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void RequestScheduleOnInterrupt();
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void PreemptSingleCore();
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u64 GetIdleCount() {
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return m_state.idle_count;
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}
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KThread* GetIdleThread() const {
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return m_idle_thread;
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}
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bool IsIdle() const {
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return m_current_thread.load() == m_idle_thread;
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}
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KThread* GetPreviousThread() const {
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return m_state.prev_thread;
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}
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KThread* GetSchedulerCurrentThread() const {
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return m_current_thread.load();
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}
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s64 GetLastContextSwitchTime() const {
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return m_last_context_switch_time;
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}
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// Static public API.
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static bool CanSchedule(KernelCore& kernel) {
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return GetCurrentThread(kernel).GetDisableDispatchCount() == 0;
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}
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static bool IsSchedulerLockedByCurrentThread(KernelCore& kernel) {
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return kernel.GlobalSchedulerContext().scheduler_lock.IsLockedByCurrentThread();
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}
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static bool IsSchedulerUpdateNeeded(KernelCore& kernel) {
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return kernel.GlobalSchedulerContext().scheduler_update_needed;
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}
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static void SetSchedulerUpdateNeeded(KernelCore& kernel) {
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kernel.GlobalSchedulerContext().scheduler_update_needed = true;
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}
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static void ClearSchedulerUpdateNeeded(KernelCore& kernel) {
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kernel.GlobalSchedulerContext().scheduler_update_needed = false;
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}
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static void DisableScheduling(KernelCore& kernel);
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static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling);
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static u64 UpdateHighestPriorityThreads(KernelCore& kernel);
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static void ClearPreviousThread(KernelCore& kernel, KThread* thread);
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static void OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state);
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static void OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority);
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static void OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
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const KAffinityMask& old_affinity, s32 old_core);
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static void RotateScheduledQueue(KernelCore& kernel, s32 core_id, s32 priority);
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static void RescheduleCores(KernelCore& kernel, u64 cores_needing_scheduling);
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static void YieldWithoutCoreMigration(KernelCore& kernel);
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static void YieldWithCoreMigration(KernelCore& kernel);
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static void YieldToAnyThread(KernelCore& kernel);
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private:
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// Static private API.
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static KSchedulerPriorityQueue& GetPriorityQueue(KernelCore& kernel) {
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return kernel.GlobalSchedulerContext().priority_queue;
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}
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static u64 UpdateHighestPriorityThreadsImpl(KernelCore& kernel);
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static void RescheduleCurrentHLEThread(KernelCore& kernel);
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// Instanced private API.
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void ScheduleImpl();
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void ScheduleImplFiber();
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void SwitchThread(KThread* next_thread);
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void Schedule();
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void ScheduleOnInterrupt();
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void RescheduleOtherCores(u64 cores_needing_scheduling);
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void RescheduleCurrentCore();
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void RescheduleCurrentCoreImpl();
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u64 UpdateHighestPriorityThread(KThread* thread);
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private:
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friend class KScopedDisableDispatch;
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struct SchedulingState {
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std::atomic<bool> needs_scheduling{false};
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bool interrupt_task_runnable{false};
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bool should_count_idle{false};
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u64 idle_count{0};
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KThread* highest_priority_thread{nullptr};
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void* idle_thread_stack{nullptr};
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std::atomic<KThread*> prev_thread{nullptr};
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KInterruptTaskManager* interrupt_task_manager{nullptr};
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};
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KernelCore& kernel;
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SchedulingState m_state;
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bool m_is_active{false};
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s32 m_core_id{0};
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s64 m_last_context_switch_time{0};
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KThread* m_idle_thread{nullptr};
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std::atomic<KThread*> m_current_thread{nullptr};
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std::shared_ptr<Common::Fiber> m_switch_fiber{};
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KThread* m_switch_cur_thread{};
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KThread* m_switch_highest_priority_thread{};
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bool m_switch_from_schedule{};
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};
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class KScopedSchedulerLock : public KScopedLock<KScheduler::LockType> {
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public:
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explicit KScopedSchedulerLock(KernelCore& kernel)
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: KScopedLock(kernel.GlobalSchedulerContext().scheduler_lock) {}
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~KScopedSchedulerLock() = default;
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};
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} // namespace Kernel
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