mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-11 20:14:18 +01:00
1ed7f3e028
May fix additional texture caching issues. (Though mostly in homebrew, I haven't seen any commercial software use this to flush anything but command lists.)
86 lines
3.0 KiB
C++
86 lines
3.0 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QListView>
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#include "citra_qt/debugger/graphics.h"
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#include "citra_qt/util/util.h"
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extern GraphicsDebugger g_debugger;
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GPUCommandStreamItemModel::GPUCommandStreamItemModel(QObject* parent) : QAbstractListModel(parent), command_count(0)
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{
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connect(this, SIGNAL(GXCommandFinished(int)), this, SLOT(OnGXCommandFinishedInternal(int)));
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}
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int GPUCommandStreamItemModel::rowCount(const QModelIndex& parent) const
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{
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return command_count;
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}
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QVariant GPUCommandStreamItemModel::data(const QModelIndex& index, int role) const
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{
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if (!index.isValid())
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return QVariant();
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int command_index = index.row();
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const GSP_GPU::Command& command = GetDebugger()->ReadGXCommandHistory(command_index);
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if (role == Qt::DisplayRole)
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{
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std::map<GSP_GPU::CommandId, const char*> command_names = {
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{ GSP_GPU::CommandId::REQUEST_DMA, "REQUEST_DMA" },
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{ GSP_GPU::CommandId::SUBMIT_GPU_CMDLIST, "SUBMIT_GPU_CMDLIST" },
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{ GSP_GPU::CommandId::SET_MEMORY_FILL, "SET_MEMORY_FILL" },
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{ GSP_GPU::CommandId::SET_DISPLAY_TRANSFER, "SET_DISPLAY_TRANSFER" },
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{ GSP_GPU::CommandId::SET_TEXTURE_COPY, "SET_TEXTURE_COPY" },
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{ GSP_GPU::CommandId::CACHE_FLUSH, "CACHE_FLUSH" },
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};
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const u32* command_data = reinterpret_cast<const u32*>(&command);
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QString str = QString("%1 %2 %3 %4 %5 %6 %7 %8 %9").arg(command_names[command.id])
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.arg(command_data[0], 8, 16, QLatin1Char('0'))
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.arg(command_data[1], 8, 16, QLatin1Char('0'))
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.arg(command_data[2], 8, 16, QLatin1Char('0'))
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.arg(command_data[3], 8, 16, QLatin1Char('0'))
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.arg(command_data[4], 8, 16, QLatin1Char('0'))
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.arg(command_data[5], 8, 16, QLatin1Char('0'))
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.arg(command_data[6], 8, 16, QLatin1Char('0'))
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.arg(command_data[7], 8, 16, QLatin1Char('0'));
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return QVariant(str);
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}
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else
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{
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return QVariant();
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}
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}
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void GPUCommandStreamItemModel::GXCommandProcessed(int total_command_count)
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{
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emit GXCommandFinished(total_command_count);
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}
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void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_count)
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{
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if (total_command_count == 0)
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return;
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int prev_command_count = command_count;
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command_count = total_command_count;
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emit dataChanged(index(prev_command_count,0), index(total_command_count-1,0));
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}
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GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) : QDockWidget(tr("Graphics Debugger"), parent)
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{
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setObjectName("GraphicsDebugger");
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GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this);
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g_debugger.RegisterObserver(command_model);
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QListView* command_list = new QListView;
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command_list->setModel(command_model);
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command_list->setFont(GetMonospaceFont());
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setWidget(command_list);
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}
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