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buffer_cache
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buffer_cache: Increase number of texture buffers
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2023-07-15 23:09:58 +03:00 |
control
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engines
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Use spans over guest memory where possible instead of copying data.
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2023-07-02 23:09:48 +01:00 |
host1x
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general: Use ScratchBuffer where possible
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2023-06-30 21:49:59 -04:00 |
host_shaders
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OpenGL: Add Local Memory warmup shader
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2023-06-25 18:43:23 -04:00 |
macro
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renderer_null
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
renderer_opengl
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general: Silence -Wshadow{,-uncaptured-local} warnings
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2023-07-18 19:31:35 -04:00 |
renderer_vulkan
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vk_buffer_cache: Format
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2023-07-18 19:56:20 -04:00 |
texture_cache
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Merge pull request #10996 from Kelebek1/readblock_optimisation
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2023-07-10 18:54:19 -07:00 |
textures
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video_core: Add BCn decoding support
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2023-06-27 18:00:09 -07:00 |
vulkan_common
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cmake: allow using system VMA library
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2023-07-12 04:51:45 +02:00 |
cache_types.h
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cdma_pusher.cpp
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cdma_pusher.h
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Remove memory allocations in some hot paths
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2023-06-22 08:05:10 +01:00 |
CMakeLists.txt
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cmake: allow using system VMA library
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2023-07-12 04:51:45 +02:00 |
compatible_formats.cpp
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renderer_vulkan: Fix some missing view formats
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2023-07-01 16:03:35 +03:00 |
compatible_formats.h
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delayed_destruction_ring.h
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dirty_flags.cpp
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dirty_flags.h
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dma_pusher.cpp
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Use spans over guest memory where possible instead of copying data.
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2023-07-02 23:09:48 +01:00 |
dma_pusher.h
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Remove memory allocations in some hot paths
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2023-06-22 08:05:10 +01:00 |
fence_manager.h
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
framebuffer_config.h
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fsr.cpp
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fsr.h
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gpu_thread.cpp
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
gpu_thread.h
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gpu.cpp
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
gpu.h
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
invalidation_accumulator.h
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memory_manager.cpp
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Use spans over guest memory where possible instead of copying data.
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2023-07-02 23:09:48 +01:00 |
memory_manager.h
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Use spans over guest memory where possible instead of copying data.
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2023-07-02 23:09:48 +01:00 |
precompiled_headers.h
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pte_kind.h
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query_cache.h
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rasterizer_accelerated.cpp
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rasterizer_accelerated.h
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rasterizer_download_area.h
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rasterizer_interface.h
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
renderer_base.cpp
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general: Silence -Wshadow{,-uncaptured-local} warnings
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2023-07-18 19:31:35 -04:00 |
renderer_base.h
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android: renderer_vulkan: Fix crash with surface recreation.
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2023-06-03 00:06:07 -07:00 |
shader_cache.cpp
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
shader_cache.h
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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2023-06-28 21:32:45 +02:00 |
shader_environment.cpp
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shader_environment.h
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shader_notify.cpp
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shader_notify.h
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smaa_area_tex.h
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smaa_search_tex.h
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surface.cpp
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video_core: Add BCn decoding support
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2023-06-27 18:00:09 -07:00 |
surface.h
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video_core: Add BCn decoding support
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2023-06-27 18:00:09 -07:00 |
transform_feedback.cpp
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Remove memory allocations in some hot paths
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2023-06-22 08:05:10 +01:00 |
transform_feedback.h
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Remove memory allocations in some hot paths
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2023-06-22 08:05:10 +01:00 |
video_core.cpp
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video_core.h
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