yuzu/src/video_core
2019-12-11 14:24:39 -05:00
..
buffer_cache buffer_cache: Remove brace initialized for objects with default constructor 2019-11-20 16:00:40 -03:00
debug_utils
engines Merge pull request #3210 from ReinUsesLisp/memory-barrier 2019-12-11 14:24:39 -05:00
renderer_opengl Merge pull request #3210 from ReinUsesLisp/memory-barrier 2019-12-11 14:24:39 -05:00
renderer_vulkan shader: Implement MEMBAR.GL 2019-12-10 16:45:03 -03:00
shader shader: Implement MEMBAR.GL 2019-12-10 16:45:03 -03:00
texture_cache Merge pull request #2987 from FernandoS27/texture-invalid 2019-12-02 12:07:05 -05:00
textures
CMakeLists.txt video_core: Unify ProgramType and ShaderStage into ShaderType 2019-11-22 21:28:48 -03:00
dma_pusher.cpp
dma_pusher.h
gpu_asynch.cpp
gpu_asynch.h
gpu_synch.cpp
gpu_synch.h
gpu_thread.cpp video_core/gpu_thread: Tidy up SwapBuffers() 2019-11-27 17:46:11 -05:00
gpu_thread.h
gpu.cpp
gpu.h
macro_interpreter.cpp
macro_interpreter.h
memory_manager.cpp core/memory: Migrate over GetPointer() 2019-11-26 21:55:38 -05:00
memory_manager.h
morton.cpp
morton.h
rasterizer_accelerated.cpp core/memory: Migrate over RasterizerMarkRegionCached() to the Memory class 2019-11-26 21:55:38 -05:00
rasterizer_accelerated.h core: Prepare various classes for memory read/write migration 2019-11-26 21:55:37 -05:00
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h
renderer_base.cpp
renderer_base.h
sampler_cache.cpp
sampler_cache.h
surface.cpp texture_cache: Use a table instead of switch for texture formats 2019-11-14 20:57:10 -03:00
surface.h texture_cache: Use a table instead of switch for texture formats 2019-11-14 20:57:10 -03:00
video_core.cpp
video_core.h