yuzu/src/video_core/engines
Subv 1ec8d2123d GPU: Implemented a gpu macro interpreter.
The Ryujinx macro interpreter and envydis were used as reference.

Macros are programs that are uploaded by the games during boot and can later be called by writing to their method id in a GPU command buffer.
2018-04-01 12:07:26 -05:00
..
fermi_2d.cpp GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 2018-03-18 11:51:45 -05:00
fermi_2d.h GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 2018-03-18 11:51:45 -05:00
maxwell_3d.cpp GPU: Implemented a gpu macro interpreter. 2018-04-01 12:07:26 -05:00
maxwell_3d.h GPU: Implemented a gpu macro interpreter. 2018-04-01 12:07:26 -05:00
maxwell_compute.cpp GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 2018-03-18 11:51:45 -05:00
maxwell_compute.h GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 2018-03-18 11:51:45 -05:00