yuzu/src/video_core/renderer_opengl
Markus Wick 2c87f10267 gl_rasterizer_cache: Add profiles for Copy and Blit.
They were missed, and Copy is very high in profile here. It doesn't block the GPU,
but it stalls the driver thread. So with our bad GL instructions, this might block quite a while.
2018-11-06 17:45:32 +01:00
..
gl_buffer_cache.cpp global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
gl_buffer_cache.h rasterizer_cache: Refactor to support in-order flushing. 2018-10-16 16:51:53 -04:00
gl_primitive_assembler.cpp global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
gl_primitive_assembler.h
gl_rasterizer_cache.cpp gl_rasterizer_cache: Add profiles for Copy and Blit. 2018-11-06 17:45:32 +01:00
gl_rasterizer_cache.h Merge pull request #1616 from FernandoS27/cube-array 2018-11-05 15:28:48 -05:00
gl_rasterizer.cpp Merge pull request #1623 from Tinob/master 2018-11-01 15:53:33 -04:00
gl_rasterizer.h global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
gl_resource_manager.cpp gl_resource_manager: Profile creation and deletion. 2018-11-06 17:45:32 +01:00
gl_resource_manager.h gl_resource_manager: Split implementations in .cpp file. 2018-11-06 14:40:39 +01:00
gl_shader_cache.cpp video_core: Move OpenGL specific utils to its renderer 2018-10-28 22:22:30 -03:00
gl_shader_cache.h Use standard UBO and fix/stylize the code 2018-10-22 15:07:33 -04:00
gl_shader_decompiler.cpp Merge pull request #1527 from FernandoS27/assert-flow 2018-11-01 00:34:56 -04:00
gl_shader_decompiler.h global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
gl_shader_gen.cpp global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
gl_shader_gen.h gl_shader_decompiler: Move position varying declaration back to gl_shader_gen 2018-10-20 02:19:30 -03:00
gl_shader_manager.cpp Use standard UBO and fix/stylize the code 2018-10-22 15:07:33 -04:00
gl_shader_manager.h gl_resource_manager: Split implementations in .cpp file. 2018-11-06 14:40:39 +01:00
gl_shader_util.cpp
gl_shader_util.h
gl_state.cpp Improve OpenGL state handling 2018-10-30 21:19:04 -03:00
gl_state.h Improve OpenGL state handling 2018-10-30 21:19:04 -03:00
gl_stream_buffer.cpp gl_stream_buffer: Profile orphaning of stream buffer. 2018-11-06 17:45:32 +01:00
gl_stream_buffer.h
maxwell_to_gl.h Fixed Block Resizing algorithm and Clang Format 2018-10-28 19:00:03 -04:00
renderer_opengl.cpp global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
renderer_opengl.h global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
utils.cpp video_core: Move OpenGL specific utils to its renderer 2018-10-28 22:22:30 -03:00
utils.h video_core: Move OpenGL specific utils to its renderer 2018-10-28 22:22:30 -03:00