yuzu/src/video_core
David 3ce4edba64
Merge pull request #4370 from lioncash/simplify
macro_hle: Simplify shift expression in HLE_771BB18C62444DA0()
2020-07-17 13:13:05 +10:00
..
buffer_cache configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
engines video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes 2020-07-10 04:09:32 -03:00
macro macro_hle: Simplify shift expression in HLE_771BB18C62444DA0() 2020-07-16 22:16:11 -04:00
renderer_opengl configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
renderer_vulkan vk_texture_cache: Amend mismatched access masks and indices in UploadBuffer 2020-07-16 19:45:46 -04:00
shader
texture_cache Merge pull request #4242 from ReinUsesLisp/maxwell-dma 2020-07-14 14:04:16 -04:00
textures Merge pull request #4242 from ReinUsesLisp/maxwell-dma 2020-07-14 14:04:16 -04:00
CMakeLists.txt
compatible_formats.cpp
compatible_formats.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
dma_pusher.h
fence_manager.h
gpu_asynch.cpp
gpu_asynch.h
gpu_synch.cpp
gpu_synch.h
gpu_thread.cpp
gpu_thread.h
gpu.cpp configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
gpu.h
guest_driver.cpp
guest_driver.h
memory_manager.cpp
memory_manager.h
morton.cpp
morton.h
query_cache.h configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h
renderer_base.cpp configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
renderer_base.h
sampler_cache.cpp
sampler_cache.h
shader_cache.h shader_cache: Fix use-after-free and orphan invalidation cache entries 2020-07-01 18:16:53 -03:00
surface.cpp
surface.h
video_core.cpp configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
video_core.h