yuzu/src/video_core
ReinUsesLisp 625a011888 nsight_aftermath_tracker: Fix build issues when enabled
Fixes a bunch of build errors when Nsight Aftermath is properly enabled.
2021-01-23 04:13:39 -03:00
..
buffer_cache video_core: Resolve -Wdocumentation warnings 2021-01-17 02:44:21 -05:00
command_classes common/bit_util: Replace CLZ/CTZ operations with standardized ones 2021-01-15 02:15:32 -05:00
engines common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT 2021-01-15 16:27:28 -03:00
host_shaders host_shaders: Add Vulkan assembler compute shaders 2020-12-30 02:03:50 -03:00
macro
renderer_opengl gl_texture_cache: Avoid format views on Intel and AMD 2021-01-04 02:06:40 -03:00
renderer_vulkan Merge pull request #5361 from ReinUsesLisp/vk-shader-comment 2021-01-20 21:33:42 -08:00
shader Merge remote-tracking branch 'upstream/master' into int-flags 2021-01-10 22:09:56 -07:00
texture_cache texture_cache/util: Resolve -Wsign-compare warning 2021-01-17 02:47:48 -05:00
textures common/alignment: Rename AlignBits to AlignUpLog2 2021-01-15 04:13:33 -03:00
vulkan_common nsight_aftermath_tracker: Fix build issues when enabled 2021-01-23 04:13:39 -03:00
cdma_pusher.cpp common/bit_util: Replace CLZ/CTZ operations with standardized ones 2021-01-15 02:15:32 -05:00
cdma_pusher.h common/bit_util: Replace CLZ/CTZ operations with standardized ones 2021-01-15 02:15:32 -05:00
CMakeLists.txt Merge pull request #5262 from ReinUsesLisp/buffer-base 2021-01-16 19:48:26 -03:00
compatible_formats.cpp gl_texture_cache: Avoid format views on Intel and AMD 2021-01-04 02:06:40 -03:00
compatible_formats.h gl_texture_cache: Avoid format views on Intel and AMD 2021-01-04 02:06:40 -03:00
delayed_destruction_ring.h video_core: Add a delayed destruction ring abstraction 2020-12-30 02:10:19 -03:00
dirty_flags.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
dirty_flags.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
dma_pusher.cpp
dma_pusher.h
fence_manager.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
framebuffer_config.h
gpu_thread.cpp
gpu_thread.h
gpu.cpp
gpu.h common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT 2021-01-15 16:27:28 -03:00
guest_driver.cpp
guest_driver.h
memory_manager.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
memory_manager.h
morton.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
morton.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
renderer_base.cpp
renderer_base.h
shader_cache.h
shader_notify.cpp
shader_notify.h
surface.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
surface.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
video_core.cpp
video_core.h