yuzu/src/video_core
2023-01-28 12:53:05 +08:00
..
buffer_cache Merge pull request #9535 from bylaws/master 2023-01-06 10:06:45 -05:00
control Merge pull request #9289 from liamwhite/fruit-company 2022-12-03 12:09:21 -05:00
engines Merge pull request #9556 from vonchenplus/draw_texture 2023-01-19 14:58:53 -05:00
host1x scratch_buffer: Explicitly defing resize and resize_destructive functions 2022-12-19 22:40:50 -05:00
host_shaders video_core: Implement vulkan clear specified channel 2023-01-28 12:53:05 +08:00
macro MacroHLE: eliminate 2 rushed macros. 2023-01-05 20:53:31 -05:00
renderer_null video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
renderer_opengl video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
renderer_vulkan video_core: Implement vulkan clear specified channel 2023-01-28 12:53:05 +08:00
texture_cache video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
textures video_core: fix off by one in anisotropic filtering amount 2022-12-10 20:54:45 -05:00
vulkan_common nsight_aftermath_tracker: update for latest Aftermath SDK 2023-01-21 13:01:19 -05:00
cache_types.h RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
cdma_pusher.cpp NVDRV: Refactor Host1x 2022-10-06 21:00:52 +02:00
cdma_pusher.h NVDRV: Refactor Host1x 2022-10-06 21:00:52 +02:00
CMakeLists.txt video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 2022-10-10 20:59:57 +01:00
dirty_flags.h
dma_pusher.cpp DMAPusher: Improve collection of non executing methods 2023-01-01 16:43:57 -05:00
dma_pusher.h MacroHLE: Refactor MacroHLE system. 2023-01-01 16:43:57 -05:00
fence_manager.h VideoCore: Refactor fencing system. 2022-10-06 21:00:52 +02:00
framebuffer_config.h
fsr.cpp video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
fsr.h video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
gpu_thread.cpp general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
gpu_thread.h general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
gpu.cpp renderer_opengl: refactor context acquire 2022-12-13 13:23:23 -05:00
gpu.h GPU: Implement additional render target formats. 2022-11-24 20:35:44 +01:00
invalidation_accumulator.h BufferBase: Don't ignore GPU pages. 2023-01-05 14:00:10 -05:00
memory_manager.cpp Revert "MemoryManager: use fastmem directly." 2023-01-25 10:12:04 +00:00
memory_manager.h Revert "MemoryManager: use fastmem directly." 2023-01-25 10:12:04 +00:00
precompiled_headers.h CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
pte_kind.h video_core: Implement memory manager page kind 2022-10-17 15:33:29 +08:00
query_cache.h Update 3D regs 2022-10-07 14:13:45 +01:00
rasterizer_accelerated.cpp code: dodge PAGE_SIZE #define 2022-08-19 16:08:40 -07:00
rasterizer_accelerated.h
rasterizer_interface.h Merge pull request #9556 from vonchenplus/draw_texture 2023-01-19 14:58:53 -05:00
renderer_base.cpp video_core: don't block rendering on screenshots 2022-10-07 17:33:59 -04:00
renderer_base.h
shader_cache.cpp Update 3D regs 2022-10-07 14:13:45 +01:00
shader_cache.h general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
shader_environment.cpp Video_core: Address feedback 2023-01-04 14:39:42 -05:00
shader_environment.h MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00
shader_notify.cpp
shader_notify.h
smaa_area_tex.h video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
smaa_search_tex.h video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
surface.cpp video_core/surface: Eliminate casts in GetFormatType() 2022-11-28 20:25:44 -05:00
surface.h GPU: Implement additional render target formats. 2022-11-24 20:35:44 +01:00
transform_feedback.cpp general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
transform_feedback.h Update 3D regs 2022-10-07 14:13:45 +01:00
video_core.cpp video_core: add null backend 2022-11-28 19:49:09 -05:00
video_core.h