yuzu/src/audio_core
2020-07-15 18:54:15 -04:00
..
algorithm audio_core: interpolate: Improvements to fix audio crackling. 2020-02-22 22:26:16 -05:00
audio_out.cpp
audio_out.h
audio_renderer.cpp audren: Implement RendererInfo 2020-06-13 14:04:28 +10:00
audio_renderer.h audren: Implement RendererInfo 2020-06-13 14:04:28 +10:00
behavior_info.cpp audio_renderer: Preliminary BehaviorInfo (#3736) 2020-04-20 22:57:30 -04:00
behavior_info.h audio_renderer: Preliminary BehaviorInfo (#3736) 2020-04-20 22:57:30 -04:00
buffer.h
CMakeLists.txt audio_renderer: Preliminary BehaviorInfo (#3736) 2020-04-20 22:57:30 -04:00
codec.cpp
codec.h
common.h audio_renderer: Better voice mixing and 6 channel downmixing 2020-05-11 12:56:15 -04:00
cubeb_sink.cpp configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
cubeb_sink.h audio_core/cubeb_sink: Convert _MSC_VER ifdefs to _WIN32 2019-03-09 18:06:23 -05:00
null_sink.h
sink_details.cpp
sink_details.h
sink_stream.h
sink.h
stream.cpp core_timing: Make use of std::chrono with ScheduleEvent 2020-07-15 18:54:15 -04:00
stream.h core_timing: Make use of std::chrono with ScheduleEvent 2020-07-15 18:54:15 -04:00
time_stretch.cpp
time_stretch.h