yuzu/src/shader_recompiler/frontend/ir/structured_control_flow.cpp
2021-07-22 21:51:22 -04:00

745 lines
27 KiB
C++

// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include <ranges>
#include <string>
#include <unordered_map>
#include <utility>
#include <vector>
#include <fmt/format.h>
#include <boost/intrusive/list.hpp>
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/ir_emitter.h"
#include "shader_recompiler/object_pool.h"
namespace Shader::IR {
namespace {
struct Statement;
// Use normal_link because we are not guaranteed to destroy the tree in order
using ListBaseHook =
boost::intrusive::list_base_hook<boost::intrusive::link_mode<boost::intrusive::normal_link>>;
using Tree = boost::intrusive::list<Statement,
// Allow using Statement without a definition
boost::intrusive::base_hook<ListBaseHook>,
// Avoid linear complexity on splice, size is never called
boost::intrusive::constant_time_size<false>>;
using Node = Tree::iterator;
using ConstNode = Tree::const_iterator;
enum class StatementType {
Code,
Goto,
Label,
If,
Loop,
Break,
Return,
Function,
Identity,
Not,
Or,
SetVariable,
Variable,
};
bool HasChildren(StatementType type) {
switch (type) {
case StatementType::If:
case StatementType::Loop:
case StatementType::Function:
return true;
default:
return false;
}
}
struct Goto {};
struct Label {};
struct If {};
struct Loop {};
struct Break {};
struct Return {};
struct FunctionTag {};
struct Identity {};
struct Not {};
struct Or {};
struct SetVariable {};
struct Variable {};
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 26495) // Always initialize a member variable, expected in Statement
#endif
struct Statement : ListBaseHook {
Statement(Block* code_, Statement* up_) : code{code_}, up{up_}, type{StatementType::Code} {}
Statement(Goto, Statement* cond_, Node label_, Statement* up_)
: label{label_}, cond{cond_}, up{up_}, type{StatementType::Goto} {}
Statement(Label, u32 id_, Statement* up_) : id{id_}, up{up_}, type{StatementType::Label} {}
Statement(If, Statement* cond_, Tree&& children_, Statement* up_)
: children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::If} {}
Statement(Loop, Statement* cond_, Tree&& children_, Statement* up_)
: children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::Loop} {}
Statement(Break, Statement* cond_, Statement* up_)
: cond{cond_}, up{up_}, type{StatementType::Break} {}
Statement(Return) : type{StatementType::Return} {}
Statement(FunctionTag) : children{}, type{StatementType::Function} {}
Statement(Identity, Condition cond_) : guest_cond{cond_}, type{StatementType::Identity} {}
Statement(Not, Statement* op_) : op{op_}, type{StatementType::Not} {}
Statement(Or, Statement* op_a_, Statement* op_b_)
: op_a{op_a_}, op_b{op_b_}, type{StatementType::Or} {}
Statement(SetVariable, u32 id_, Statement* op_, Statement* up_)
: op{op_}, id{id_}, up{up_}, type{StatementType::SetVariable} {}
Statement(Variable, u32 id_) : id{id_}, type{StatementType::Variable} {}
~Statement() {
if (HasChildren(type)) {
std::destroy_at(&children);
}
}
union {
Block* code;
Node label;
Tree children;
Condition guest_cond;
Statement* op;
Statement* op_a;
};
union {
Statement* cond;
Statement* op_b;
u32 id;
};
Statement* up{};
StatementType type;
};
#ifdef _MSC_VER
#pragma warning(pop)
#endif
std::string DumpExpr(const Statement* stmt) {
switch (stmt->type) {
case StatementType::Identity:
return fmt::format("{}", stmt->guest_cond);
case StatementType::Not:
return fmt::format("!{}", DumpExpr(stmt->op));
case StatementType::Or:
return fmt::format("{} || {}", DumpExpr(stmt->op_a), DumpExpr(stmt->op_b));
case StatementType::Variable:
return fmt::format("goto_L{}", stmt->id);
default:
return "<invalid type>";
}
}
std::string DumpTree(const Tree& tree, u32 indentation = 0) {
std::string ret;
std::string indent(indentation, ' ');
for (auto stmt = tree.begin(); stmt != tree.end(); ++stmt) {
switch (stmt->type) {
case StatementType::Code:
ret += fmt::format("{} Block {:04x};\n", indent, stmt->code->LocationBegin());
break;
case StatementType::Goto:
ret += fmt::format("{} if ({}) goto L{};\n", indent, DumpExpr(stmt->cond),
stmt->label->id);
break;
case StatementType::Label:
ret += fmt::format("{}L{}:\n", indent, stmt->id);
break;
case StatementType::If:
ret += fmt::format("{} if ({}) {{\n", indent, DumpExpr(stmt->cond));
ret += DumpTree(stmt->children, indentation + 4);
ret += fmt::format("{} }}\n", indent);
break;
case StatementType::Loop:
ret += fmt::format("{} do {{\n", indent);
ret += DumpTree(stmt->children, indentation + 4);
ret += fmt::format("{} }} while ({});\n", indent, DumpExpr(stmt->cond));
break;
case StatementType::Break:
ret += fmt::format("{} if ({}) break;\n", indent, DumpExpr(stmt->cond));
break;
case StatementType::Return:
ret += fmt::format("{} return;\n", indent);
break;
case StatementType::SetVariable:
ret += fmt::format("{} goto_L{} = {};\n", indent, stmt->id, DumpExpr(stmt->op));
break;
case StatementType::Function:
case StatementType::Identity:
case StatementType::Not:
case StatementType::Or:
case StatementType::Variable:
throw LogicError("Statement can't be printed");
}
}
return ret;
}
bool HasNode(const Tree& tree, ConstNode stmt) {
const auto end{tree.end()};
for (auto it = tree.begin(); it != end; ++it) {
if (it == stmt || (HasChildren(it->type) && HasNode(it->children, stmt))) {
return true;
}
}
return false;
}
Node FindStatementWithLabel(Tree& tree, ConstNode goto_stmt) {
const ConstNode label_stmt{goto_stmt->label};
const ConstNode end{tree.end()};
for (auto it = tree.begin(); it != end; ++it) {
if (it == label_stmt || (HasChildren(it->type) && HasNode(it->children, label_stmt))) {
return it;
}
}
throw LogicError("Lift label not in tree");
}
void SanitizeNoBreaks(const Tree& tree) {
if (std::ranges::find(tree, StatementType::Break, &Statement::type) != tree.end()) {
throw NotImplementedException("Capturing statement with break nodes");
}
}
size_t Level(Node stmt) {
size_t level{0};
Statement* node{stmt->up};
while (node) {
++level;
node = node->up;
}
return level;
}
bool IsDirectlyRelated(Node goto_stmt, Node label_stmt) {
const size_t goto_level{Level(goto_stmt)};
const size_t label_level{Level(label_stmt)};
size_t min_level;
size_t max_level;
Node min;
Node max;
if (label_level < goto_level) {
min_level = label_level;
max_level = goto_level;
min = label_stmt;
max = goto_stmt;
} else { // goto_level < label_level
min_level = goto_level;
max_level = label_level;
min = goto_stmt;
max = label_stmt;
}
while (max_level > min_level) {
--max_level;
max = max->up;
}
return min->up == max->up;
}
bool IsIndirectlyRelated(Node goto_stmt, Node label_stmt) {
return goto_stmt->up != label_stmt->up && !IsDirectlyRelated(goto_stmt, label_stmt);
}
bool SearchNode(const Tree& tree, ConstNode stmt, size_t& offset) {
++offset;
const auto end = tree.end();
for (ConstNode it = tree.begin(); it != end; ++it) {
++offset;
if (stmt == it) {
return true;
}
if (HasChildren(it->type) && SearchNode(it->children, stmt, offset)) {
return true;
}
}
return false;
}
class GotoPass {
public:
explicit GotoPass(std::span<Block* const> blocks, ObjectPool<Statement>& stmt_pool)
: pool{stmt_pool} {
std::vector gotos{BuildUnorderedTreeGetGotos(blocks)};
for (const Node& goto_stmt : gotos | std::views::reverse) {
RemoveGoto(goto_stmt);
}
}
Statement& RootStatement() noexcept {
return root_stmt;
}
private:
void RemoveGoto(Node goto_stmt) {
// Force goto_stmt and label_stmt to be directly related
const Node label_stmt{goto_stmt->label};
if (IsIndirectlyRelated(goto_stmt, label_stmt)) {
// Move goto_stmt out using outward-movement transformation until it becomes
// directly related to label_stmt
while (!IsDirectlyRelated(goto_stmt, label_stmt)) {
goto_stmt = MoveOutward(goto_stmt);
}
}
// Force goto_stmt and label_stmt to be siblings
if (IsDirectlyRelated(goto_stmt, label_stmt)) {
const size_t label_level{Level(label_stmt)};
size_t goto_level{Level(goto_stmt)};
if (goto_level > label_level) {
// Move goto_stmt out of its level using outward-movement transformations
while (goto_level > label_level) {
goto_stmt = MoveOutward(goto_stmt);
--goto_level;
}
} else { // Level(goto_stmt) < Level(label_stmt)
if (Offset(goto_stmt) > Offset(label_stmt)) {
// Lift goto_stmt to above stmt containing label_stmt using goto-lifting
// transformations
goto_stmt = Lift(goto_stmt);
}
// Move goto_stmt into label_stmt's level using inward-movement transformation
while (goto_level < label_level) {
goto_stmt = MoveInward(goto_stmt);
++goto_level;
}
}
}
// TODO: Remove this
Node it{goto_stmt};
bool sibling{false};
do {
sibling |= it == label_stmt;
--it;
} while (it != goto_stmt->up->children.begin());
while (it != goto_stmt->up->children.end()) {
sibling |= it == label_stmt;
++it;
}
if (!sibling) {
throw LogicError("Not siblings");
}
// goto_stmt and label_stmt are guaranteed to be siblings, eliminate
if (std::next(goto_stmt) == label_stmt) {
// Simply eliminate the goto if the label is next to it
goto_stmt->up->children.erase(goto_stmt);
} else if (Offset(goto_stmt) < Offset(label_stmt)) {
// Eliminate goto_stmt with a conditional
EliminateAsConditional(goto_stmt, label_stmt);
} else {
// Eliminate goto_stmt with a loop
EliminateAsLoop(goto_stmt, label_stmt);
}
}
std::vector<Node> BuildUnorderedTreeGetGotos(std::span<Block* const> blocks) {
// Assume all blocks have two branches
std::vector<Node> gotos;
gotos.reserve(blocks.size() * 2);
const std::unordered_map labels_map{BuildLabels(blocks)};
Tree& root{root_stmt.children};
auto insert_point{root.begin()};
// Skip all goto variables zero-initialization
std::advance(insert_point, labels_map.size());
for (Block* const block : blocks) {
// Skip label
++insert_point;
// Skip set variable
++insert_point;
root.insert(insert_point, *pool.Create(block, &root_stmt));
if (block->IsTerminationBlock()) {
root.insert(insert_point, *pool.Create(Return{}));
continue;
}
const Condition cond{block->BranchCondition()};
Statement* const true_cond{pool.Create(Identity{}, Condition{true})};
if (cond == Condition{true} || cond == Condition{false}) {
const bool is_true{cond == Condition{true}};
const Block* const branch{is_true ? block->TrueBranch() : block->FalseBranch()};
const Node label{labels_map.at(branch)};
Statement* const goto_stmt{pool.Create(Goto{}, true_cond, label, &root_stmt)};
gotos.push_back(root.insert(insert_point, *goto_stmt));
} else {
Statement* const ident_cond{pool.Create(Identity{}, cond)};
const Node true_label{labels_map.at(block->TrueBranch())};
const Node false_label{labels_map.at(block->FalseBranch())};
Statement* goto_true{pool.Create(Goto{}, ident_cond, true_label, &root_stmt)};
Statement* goto_false{pool.Create(Goto{}, true_cond, false_label, &root_stmt)};
gotos.push_back(root.insert(insert_point, *goto_true));
gotos.push_back(root.insert(insert_point, *goto_false));
}
}
return gotos;
}
std::unordered_map<const Block*, Node> BuildLabels(std::span<Block* const> blocks) {
// TODO: Consider storing labels intrusively inside the block
std::unordered_map<const Block*, Node> labels_map;
Tree& root{root_stmt.children};
u32 label_id{0};
for (const Block* const block : blocks) {
Statement* const label{pool.Create(Label{}, label_id, &root_stmt)};
labels_map.emplace(block, root.insert(root.end(), *label));
Statement* const false_stmt{pool.Create(Identity{}, Condition{false})};
root.push_back(*pool.Create(SetVariable{}, label_id, false_stmt, &root_stmt));
root.push_front(*pool.Create(SetVariable{}, label_id, false_stmt, &root_stmt));
++label_id;
}
return labels_map;
}
void UpdateTreeUp(Statement* tree) {
for (Statement& stmt : tree->children) {
stmt.up = tree;
}
}
void EliminateAsConditional(Node goto_stmt, Node label_stmt) {
Tree& body{goto_stmt->up->children};
Tree if_body;
if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_stmt);
Statement* const cond{pool.Create(Not{}, goto_stmt->cond)};
Statement* const if_stmt{pool.Create(If{}, cond, std::move(if_body), goto_stmt->up)};
UpdateTreeUp(if_stmt);
body.insert(goto_stmt, *if_stmt);
body.erase(goto_stmt);
}
void EliminateAsLoop(Node goto_stmt, Node label_stmt) {
Tree& body{goto_stmt->up->children};
Tree loop_body;
loop_body.splice(loop_body.begin(), body, label_stmt, goto_stmt);
Statement* const cond{goto_stmt->cond};
Statement* const loop{pool.Create(Loop{}, cond, std::move(loop_body), goto_stmt->up)};
UpdateTreeUp(loop);
body.insert(goto_stmt, *loop);
body.erase(goto_stmt);
}
[[nodiscard]] Node MoveOutward(Node goto_stmt) {
switch (goto_stmt->up->type) {
case StatementType::If:
return MoveOutwardIf(goto_stmt);
case StatementType::Loop:
return MoveOutwardLoop(goto_stmt);
default:
throw LogicError("Invalid outward movement");
}
}
[[nodiscard]] Node MoveInward(Node goto_stmt) {
Statement* const parent{goto_stmt->up};
Tree& body{parent->children};
const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)};
const Node label{goto_stmt->label};
const u32 label_id{label->id};
Statement* const goto_cond{goto_stmt->cond};
Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)};
body.insert(goto_stmt, *set_var);
Tree if_body;
if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_nested_stmt);
Statement* const variable{pool.Create(Variable{}, label_id)};
Statement* const neg_var{pool.Create(Not{}, variable)};
if (!if_body.empty()) {
Statement* const if_stmt{pool.Create(If{}, neg_var, std::move(if_body), parent)};
UpdateTreeUp(if_stmt);
body.insert(goto_stmt, *if_stmt);
}
body.erase(goto_stmt);
switch (label_nested_stmt->type) {
case StatementType::If:
// Update nested if condition
label_nested_stmt->cond = pool.Create(Or{}, variable, label_nested_stmt->cond);
break;
case StatementType::Loop:
break;
default:
throw LogicError("Invalid inward movement");
}
Tree& nested_tree{label_nested_stmt->children};
Statement* const new_goto{pool.Create(Goto{}, variable, label, &*label_nested_stmt)};
return nested_tree.insert(nested_tree.begin(), *new_goto);
}
[[nodiscard]] Node Lift(Node goto_stmt) {
Statement* const parent{goto_stmt->up};
Tree& body{parent->children};
const Node label{goto_stmt->label};
const u32 label_id{label->id};
const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)};
const auto type{label_nested_stmt->type};
Tree loop_body;
loop_body.splice(loop_body.begin(), body, label_nested_stmt, goto_stmt);
SanitizeNoBreaks(loop_body);
Statement* const variable{pool.Create(Variable{}, label_id)};
Statement* const loop_stmt{pool.Create(Loop{}, variable, std::move(loop_body), parent)};
UpdateTreeUp(loop_stmt);
const Node loop_node{body.insert(goto_stmt, *loop_stmt)};
Statement* const new_goto{pool.Create(Goto{}, variable, label, loop_stmt)};
loop_stmt->children.push_front(*new_goto);
const Node new_goto_node{loop_stmt->children.begin()};
Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_stmt->cond, loop_stmt)};
loop_stmt->children.push_back(*set_var);
body.erase(goto_stmt);
return new_goto_node;
}
Node MoveOutwardIf(Node goto_stmt) {
const Node parent{Tree::s_iterator_to(*goto_stmt->up)};
Tree& body{parent->children};
const u32 label_id{goto_stmt->label->id};
Statement* const goto_cond{goto_stmt->cond};
Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, &*parent)};
body.insert(goto_stmt, *set_goto_var);
Tree if_body;
if_body.splice(if_body.begin(), body, std::next(goto_stmt), body.end());
if_body.pop_front();
Statement* const cond{pool.Create(Variable{}, label_id)};
Statement* const neg_cond{pool.Create(Not{}, cond)};
Statement* const if_stmt{pool.Create(If{}, neg_cond, std::move(if_body), &*parent)};
UpdateTreeUp(if_stmt);
body.insert(goto_stmt, *if_stmt);
body.erase(goto_stmt);
Statement* const new_cond{pool.Create(Variable{}, label_id)};
Statement* const new_goto{pool.Create(Goto{}, new_cond, goto_stmt->label, parent->up)};
Tree& parent_tree{parent->up->children};
return parent_tree.insert(std::next(parent), *new_goto);
}
Node MoveOutwardLoop(Node goto_stmt) {
Statement* const parent{goto_stmt->up};
Tree& body{parent->children};
const u32 label_id{goto_stmt->label->id};
Statement* const goto_cond{goto_stmt->cond};
Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)};
Statement* const cond{pool.Create(Variable{}, label_id)};
Statement* const break_stmt{pool.Create(Break{}, cond, parent)};
body.insert(goto_stmt, *set_goto_var);
body.insert(goto_stmt, *break_stmt);
body.erase(goto_stmt);
const Node loop{Tree::s_iterator_to(*goto_stmt->up)};
Statement* const new_goto_cond{pool.Create(Variable{}, label_id)};
Statement* const new_goto{pool.Create(Goto{}, new_goto_cond, goto_stmt->label, loop->up)};
Tree& parent_tree{loop->up->children};
return parent_tree.insert(std::next(loop), *new_goto);
}
size_t Offset(ConstNode stmt) const {
size_t offset{0};
if (!SearchNode(root_stmt.children, stmt, offset)) {
throw LogicError("Node not found in tree");
}
return offset;
}
ObjectPool<Statement>& pool;
Statement root_stmt{FunctionTag{}};
};
Block* TryFindForwardBlock(const Statement& stmt) {
const Tree& tree{stmt.up->children};
const ConstNode end{tree.cend()};
ConstNode forward_node{std::next(Tree::s_iterator_to(stmt))};
while (forward_node != end && !HasChildren(forward_node->type)) {
if (forward_node->type == StatementType::Code) {
return forward_node->code;
}
++forward_node;
}
return nullptr;
}
[[nodiscard]] U1 VisitExpr(IREmitter& ir, const Statement& stmt) {
switch (stmt.type) {
case StatementType::Identity:
return ir.Condition(stmt.guest_cond);
case StatementType::Not:
return ir.LogicalNot(U1{VisitExpr(ir, *stmt.op)});
case StatementType::Or:
return ir.LogicalOr(VisitExpr(ir, *stmt.op_a), VisitExpr(ir, *stmt.op_b));
case StatementType::Variable:
return ir.GetGotoVariable(stmt.id);
default:
throw NotImplementedException("Statement type {}", stmt.type);
}
}
class TranslatePass {
public:
TranslatePass(ObjectPool<Inst>& inst_pool_, ObjectPool<Block>& block_pool_,
ObjectPool<Statement>& stmt_pool_, Statement& root_stmt,
const std::function<void(IR::Block*)>& func_, BlockList& block_list_)
: stmt_pool{stmt_pool_}, inst_pool{inst_pool_}, block_pool{block_pool_}, func{func_},
block_list{block_list_} {
Visit(root_stmt, nullptr, nullptr);
}
private:
void Visit(Statement& parent, Block* continue_block, Block* break_block) {
Tree& tree{parent.children};
Block* current_block{nullptr};
for (auto it = tree.begin(); it != tree.end(); ++it) {
Statement& stmt{*it};
switch (stmt.type) {
case StatementType::Label:
// Labels can be ignored
break;
case StatementType::Code: {
if (current_block && current_block != stmt.code) {
IREmitter ir{*current_block};
ir.Branch(stmt.code);
}
current_block = stmt.code;
func(stmt.code);
block_list.push_back(stmt.code);
break;
}
case StatementType::SetVariable: {
if (!current_block) {
current_block = MergeBlock(parent, stmt);
}
IREmitter ir{*current_block};
ir.SetGotoVariable(stmt.id, VisitExpr(ir, *stmt.op));
break;
}
case StatementType::If: {
if (!current_block) {
current_block = block_pool.Create(inst_pool);
block_list.push_back(current_block);
}
Block* const merge_block{MergeBlock(parent, stmt)};
// Visit children
const size_t first_block_index{block_list.size()};
Visit(stmt, merge_block, break_block);
// Implement if header block
Block* const first_if_block{block_list.at(first_block_index)};
IREmitter ir{*current_block};
const U1 cond{VisitExpr(ir, *stmt.cond)};
ir.SelectionMerge(merge_block);
ir.BranchConditional(cond, first_if_block, merge_block);
current_block = merge_block;
break;
}
case StatementType::Loop: {
Block* const loop_header_block{block_pool.Create(inst_pool)};
if (current_block) {
IREmitter{*current_block}.Branch(loop_header_block);
}
block_list.push_back(loop_header_block);
Block* const new_continue_block{block_pool.Create(inst_pool)};
Block* const merge_block{MergeBlock(parent, stmt)};
// Visit children
const size_t first_block_index{block_list.size()};
Visit(stmt, new_continue_block, merge_block);
// The continue block is located at the end of the loop
block_list.push_back(new_continue_block);
// Implement loop header block
Block* const first_loop_block{block_list.at(first_block_index)};
IREmitter ir{*loop_header_block};
ir.LoopMerge(merge_block, new_continue_block);
ir.Branch(first_loop_block);
// Implement continue block
IREmitter continue_ir{*new_continue_block};
const U1 continue_cond{VisitExpr(continue_ir, *stmt.cond)};
continue_ir.BranchConditional(continue_cond, ir.block, merge_block);
current_block = merge_block;
break;
}
case StatementType::Break: {
if (!current_block) {
current_block = block_pool.Create(inst_pool);
block_list.push_back(current_block);
}
Block* const skip_block{MergeBlock(parent, stmt)};
IREmitter ir{*current_block};
ir.BranchConditional(VisitExpr(ir, *stmt.cond), break_block, skip_block);
current_block = skip_block;
break;
}
case StatementType::Return: {
if (!current_block) {
current_block = block_pool.Create(inst_pool);
block_list.push_back(current_block);
}
IREmitter{*current_block}.Return();
current_block = nullptr;
break;
}
default:
throw NotImplementedException("Statement type {}", stmt.type);
}
}
if (current_block && continue_block) {
IREmitter ir{*current_block};
ir.Branch(continue_block);
}
}
Block* MergeBlock(Statement& parent, Statement& stmt) {
if (Block* const block{TryFindForwardBlock(stmt)}) {
return block;
}
// Create a merge block we can visit later
Block* const block{block_pool.Create(inst_pool)};
Statement* const merge_stmt{stmt_pool.Create(block, &parent)};
parent.children.insert(std::next(Tree::s_iterator_to(stmt)), *merge_stmt);
return block;
}
ObjectPool<Statement>& stmt_pool;
ObjectPool<Inst>& inst_pool;
ObjectPool<Block>& block_pool;
const std::function<void(IR::Block*)>& func;
BlockList& block_list;
};
} // Anonymous namespace
BlockList VisitAST(ObjectPool<Inst>& inst_pool, ObjectPool<Block>& block_pool,
std::span<Block* const> unordered_blocks,
const std::function<void(Block*)>& func) {
ObjectPool<Statement> stmt_pool{64};
GotoPass goto_pass{unordered_blocks, stmt_pool};
BlockList block_list;
TranslatePass translate_pass{inst_pool, block_pool, stmt_pool, goto_pass.RootStatement(),
func, block_list};
return block_list;
}
} // namespace Shader::IR