yuzu/src/video_core
ReinUsesLisp a11bc4a382 Initial Reaper Setup
WIP
2021-06-16 21:35:02 +02:00
..
buffer_cache Initial Reaper Setup 2021-06-16 21:35:02 +02:00
command_classes vp9: Avoid memcpy with null pointers 2021-04-05 00:44:38 -04:00
engines buffer_cache: Simplify uniform disabling logic 2021-06-01 13:26:58 -04:00
host_shaders astc_decoder: Fix LDR CEM1 endpoint calculation 2021-06-15 20:19:01 -04:00
macro common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
renderer_opengl configure_graphics: Add Accelerate ASTC decoding setting 2021-06-15 20:19:00 -04:00
renderer_vulkan configure_graphics: Add Accelerate ASTC decoding setting 2021-06-15 20:19:00 -04:00
shader Review 1 2021-02-15 05:26:28 +00:00
texture_cache Initial Reaper Setup 2021-06-16 21:35:02 +02:00
textures astc_decoder: Fix LDR CEM1 endpoint calculation 2021-06-15 20:19:01 -04:00
vulkan_common vulkan_memory_allocator: Release allocations with no commits 2021-06-16 21:35:01 +02:00
cdma_pusher.cpp rebase, fix name shadowing, more const 2021-02-13 13:07:56 -05:00
cdma_pusher.h Address PR feedback 2021-02-13 13:07:56 -05:00
CMakeLists.txt textures: Reintroduce CPU ASTC decoder 2021-06-15 20:19:00 -04:00
compatible_formats.cpp texture_cache: Blacklist BGRA8 copies and views on OpenGL 2021-03-04 14:14:49 -05:00
compatible_formats.h texture_cache: Blacklist BGRA8 copies and views on OpenGL 2021-03-04 14:14:49 -05:00
delayed_destruction_ring.h
dirty_flags.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dirty_flags.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dma_pusher.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
dma_pusher.h
fence_manager.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
framebuffer_config.h
gpu_thread.cpp GPUTHread: Remove async reads from Normal Accuracy. 2021-06-11 17:27:17 +02:00
gpu_thread.h video_core: Use a CV for blocking commands. 2021-04-07 22:38:52 +02:00
gpu.cpp video_core: gpu: WaitFence: Do not block threads during shutdown. 2021-05-29 01:06:04 -07:00
gpu.h video_core: gpu: WaitFence: Do not block threads during shutdown. 2021-05-29 01:06:04 -07:00
guest_driver.cpp
guest_driver.h
memory_manager.cpp buffer_cache: Simplify uniform disabling logic 2021-06-01 13:26:58 -04:00
memory_manager.h Merge branch 'bytes-to-map-end' into new-bufcache-wip 2021-02-13 02:18:35 -03:00
query_cache.h common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
rasterizer_accelerated.cpp rasterizer: Update pages in batches 2021-06-11 17:27:17 +02:00
rasterizer_accelerated.h video_core: rasterizer_cache: Use u16 for cached page count. 2021-05-27 14:47:24 -07:00
rasterizer_interface.h buffer_cache: Simplify uniform disabling logic 2021-06-01 13:26:58 -04:00
renderer_base.cpp common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
renderer_base.h
shader_cache.h
shader_notify.cpp video_core: add missing header after 468bd9c1b0 2021-02-23 00:04:36 +00:00
shader_notify.h
surface.cpp
surface.h
video_core.cpp common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
video_core.h