mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-05 02:13:48 +01:00
145 lines
4.1 KiB
C++
145 lines
4.1 KiB
C++
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
|
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#include <string>
|
|
|
|
#include "common/error.h"
|
|
#include "common/logging/log.h"
|
|
#include "common/thread.h"
|
|
#ifdef __APPLE__
|
|
#include <mach/mach.h>
|
|
#elif defined(_WIN32)
|
|
#include <windows.h>
|
|
#else
|
|
#if defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
|
|
#include <pthread_np.h>
|
|
#else
|
|
#include <pthread.h>
|
|
#endif
|
|
#include <sched.h>
|
|
#endif
|
|
#ifndef _WIN32
|
|
#include <unistd.h>
|
|
#endif
|
|
|
|
#ifdef __FreeBSD__
|
|
#define cpu_set_t cpuset_t
|
|
#endif
|
|
|
|
namespace Common {
|
|
|
|
#ifdef _WIN32
|
|
|
|
void SetCurrentThreadPriority(ThreadPriority new_priority) {
|
|
auto handle = GetCurrentThread();
|
|
int windows_priority = 0;
|
|
switch (new_priority) {
|
|
case ThreadPriority::Low:
|
|
windows_priority = THREAD_PRIORITY_BELOW_NORMAL;
|
|
break;
|
|
case ThreadPriority::Normal:
|
|
windows_priority = THREAD_PRIORITY_NORMAL;
|
|
break;
|
|
case ThreadPriority::High:
|
|
windows_priority = THREAD_PRIORITY_ABOVE_NORMAL;
|
|
break;
|
|
case ThreadPriority::VeryHigh:
|
|
windows_priority = THREAD_PRIORITY_HIGHEST;
|
|
break;
|
|
case ThreadPriority::Critical:
|
|
windows_priority = THREAD_PRIORITY_TIME_CRITICAL;
|
|
break;
|
|
default:
|
|
windows_priority = THREAD_PRIORITY_NORMAL;
|
|
break;
|
|
}
|
|
SetThreadPriority(handle, windows_priority);
|
|
}
|
|
|
|
#else
|
|
|
|
void SetCurrentThreadPriority(ThreadPriority new_priority) {
|
|
pthread_t this_thread = pthread_self();
|
|
|
|
const auto scheduling_type =
|
|
new_priority != ThreadPriority::Critical ? SCHED_OTHER : SCHED_FIFO;
|
|
s32 max_prio = sched_get_priority_max(scheduling_type);
|
|
s32 min_prio = sched_get_priority_min(scheduling_type);
|
|
u32 level = std::max(static_cast<u32>(new_priority) + 1, 4U);
|
|
|
|
struct sched_param params;
|
|
if (max_prio > min_prio) {
|
|
params.sched_priority = min_prio + ((max_prio - min_prio) * level) / 4;
|
|
} else {
|
|
params.sched_priority = min_prio - ((min_prio - max_prio) * level) / 4;
|
|
}
|
|
|
|
pthread_setschedparam(this_thread, scheduling_type, ¶ms);
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
// Sets the debugger-visible name of the current thread.
|
|
// Uses trick documented in:
|
|
// https://docs.microsoft.com/en-us/visualstudio/debugger/how-to-set-a-thread-name-in-native-code
|
|
void SetCurrentThreadName(const char* name) {
|
|
static const DWORD MS_VC_EXCEPTION = 0x406D1388;
|
|
|
|
#pragma pack(push, 8)
|
|
struct THREADNAME_INFO {
|
|
DWORD dwType; // must be 0x1000
|
|
LPCSTR szName; // pointer to name (in user addr space)
|
|
DWORD dwThreadID; // thread ID (-1=caller thread)
|
|
DWORD dwFlags; // reserved for future use, must be zero
|
|
} info;
|
|
#pragma pack(pop)
|
|
|
|
info.dwType = 0x1000;
|
|
info.szName = name;
|
|
info.dwThreadID = std::numeric_limits<DWORD>::max();
|
|
info.dwFlags = 0;
|
|
|
|
__try {
|
|
RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(ULONG_PTR), (ULONG_PTR*)&info);
|
|
} __except (EXCEPTION_CONTINUE_EXECUTION) {
|
|
}
|
|
}
|
|
|
|
#else // !MSVC_VER, so must be POSIX threads
|
|
|
|
// MinGW with the POSIX threading model does not support pthread_setname_np
|
|
#if !defined(_WIN32) || defined(_MSC_VER)
|
|
void SetCurrentThreadName(const char* name) {
|
|
#ifdef __APPLE__
|
|
pthread_setname_np(name);
|
|
#elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
|
|
pthread_set_name_np(pthread_self(), name);
|
|
#elif defined(__NetBSD__)
|
|
pthread_setname_np(pthread_self(), "%s", (void*)name);
|
|
#elif defined(__linux__)
|
|
// Linux limits thread names to 15 characters and will outright reject any
|
|
// attempt to set a longer name with ERANGE.
|
|
std::string truncated(name, std::min(strlen(name), static_cast<size_t>(15)));
|
|
if (int e = pthread_setname_np(pthread_self(), truncated.c_str())) {
|
|
errno = e;
|
|
LOG_ERROR(Common, "Failed to set thread name to '{}': {}", truncated, GetLastErrorMsg());
|
|
}
|
|
#else
|
|
pthread_setname_np(pthread_self(), name);
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
#if defined(_WIN32)
|
|
void SetCurrentThreadName(const char* name) {
|
|
// Do Nothing on MingW
|
|
}
|
|
#endif
|
|
|
|
#endif
|
|
|
|
} // namespace Common
|