yuzu/src/core/memory/cheat_engine.cpp
Lioncash b05bfc6036 core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class
With all of the trivial parts of the memory interface moved over, we can
get right into moving over the bits that are used.

Note that this does require the use of GetInstance from the global
system instance to be used within hle_ipc.cpp and the gdbstub. This is
fine for the time being, as they both already rely on the global system
instance in other functions. These will be removed in a change directed
at both of these respectively.

For now, it's sufficient, as it still accomplishes the goal of
de-globalizing the memory code.
2019-11-26 21:55:39 -05:00

233 lines
7.9 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <locale>
#include "common/hex_util.h"
#include "common/microprofile.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/sm/sm.h"
#include "core/memory/cheat_engine.h"
namespace Memory {
constexpr s64 CHEAT_ENGINE_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 12);
constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF;
StandardVmCallbacks::StandardVmCallbacks(Core::System& system, const CheatProcessMetadata& metadata)
: metadata(metadata), system(system) {}
StandardVmCallbacks::~StandardVmCallbacks() = default;
void StandardVmCallbacks::MemoryRead(VAddr address, void* data, u64 size) {
system.Memory().ReadBlock(SanitizeAddress(address), data, size);
}
void StandardVmCallbacks::MemoryWrite(VAddr address, const void* data, u64 size) {
WriteBlock(SanitizeAddress(address), data, size);
}
u64 StandardVmCallbacks::HidKeysDown() {
const auto applet_resource =
system.ServiceManager().GetService<Service::HID::Hid>("hid")->GetAppletResource();
if (applet_resource == nullptr) {
LOG_WARNING(CheatEngine,
"Attempted to read input state, but applet resource is not initialized!");
return false;
}
const auto press_state =
applet_resource
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)
.GetAndResetPressState();
return press_state & KEYPAD_BITMASK;
}
void StandardVmCallbacks::DebugLog(u8 id, u64 value) {
LOG_INFO(CheatEngine, "Cheat triggered DebugLog: ID '{:01X}' Value '{:016X}'", id, value);
}
void StandardVmCallbacks::CommandLog(std::string_view data) {
LOG_DEBUG(CheatEngine, "[DmntCheatVm]: {}",
data.back() == '\n' ? data.substr(0, data.size() - 1) : data);
}
VAddr StandardVmCallbacks::SanitizeAddress(VAddr in) const {
if ((in < metadata.main_nso_extents.base ||
in >= metadata.main_nso_extents.base + metadata.main_nso_extents.size) &&
(in < metadata.heap_extents.base ||
in >= metadata.heap_extents.base + metadata.heap_extents.size)) {
LOG_ERROR(CheatEngine,
"Cheat attempting to access memory at invalid address={:016X}, if this "
"persists, "
"the cheat may be incorrect. However, this may be normal early in execution if "
"the game has not properly set up yet.",
in);
return 0; ///< Invalid addresses will hard crash
}
return in;
}
CheatParser::~CheatParser() = default;
TextCheatParser::~TextCheatParser() = default;
namespace {
template <char match>
std::string_view ExtractName(std::string_view data, std::size_t start_index) {
auto end_index = start_index;
while (data[end_index] != match) {
++end_index;
if (end_index > data.size() ||
(end_index - start_index - 1) > sizeof(CheatDefinition::readable_name)) {
return {};
}
}
return data.substr(start_index, end_index - start_index);
}
} // Anonymous namespace
std::vector<CheatEntry> TextCheatParser::Parse(const Core::System& system,
std::string_view data) const {
std::vector<CheatEntry> out(1);
std::optional<u64> current_entry = std::nullopt;
for (std::size_t i = 0; i < data.size(); ++i) {
if (::isspace(data[i])) {
continue;
}
if (data[i] == '{') {
current_entry = 0;
if (out[*current_entry].definition.num_opcodes > 0) {
return {};
}
const auto name = ExtractName<'}'>(data, i + 1);
if (name.empty()) {
return {};
}
std::memcpy(out[*current_entry].definition.readable_name.data(), name.data(),
std::min<std::size_t>(out[*current_entry].definition.readable_name.size(),
name.size()));
out[*current_entry]
.definition.readable_name[out[*current_entry].definition.readable_name.size() - 1] =
'\0';
i += name.length() + 1;
} else if (data[i] == '[') {
current_entry = out.size();
out.emplace_back();
const auto name = ExtractName<']'>(data, i + 1);
if (name.empty()) {
return {};
}
std::memcpy(out[*current_entry].definition.readable_name.data(), name.data(),
std::min<std::size_t>(out[*current_entry].definition.readable_name.size(),
name.size()));
out[*current_entry]
.definition.readable_name[out[*current_entry].definition.readable_name.size() - 1] =
'\0';
i += name.length() + 1;
} else if (::isxdigit(data[i])) {
if (!current_entry || out[*current_entry].definition.num_opcodes >=
out[*current_entry].definition.opcodes.size()) {
return {};
}
const auto hex = std::string(data.substr(i, 8));
if (!std::all_of(hex.begin(), hex.end(), ::isxdigit)) {
return {};
}
out[*current_entry].definition.opcodes[out[*current_entry].definition.num_opcodes++] =
std::stoul(hex, nullptr, 0x10);
i += 8;
} else {
return {};
}
}
out[0].enabled = out[0].definition.num_opcodes > 0;
out[0].cheat_id = 0;
for (u32 i = 1; i < out.size(); ++i) {
out[i].enabled = out[i].definition.num_opcodes > 0;
out[i].cheat_id = i;
}
return out;
}
CheatEngine::CheatEngine(Core::System& system, std::vector<CheatEntry> cheats,
const std::array<u8, 0x20>& build_id)
: vm{std::make_unique<StandardVmCallbacks>(system, metadata)},
cheats(std::move(cheats)), core_timing{system.CoreTiming()}, system{system} {
metadata.main_nso_build_id = build_id;
}
CheatEngine::~CheatEngine() {
core_timing.UnscheduleEvent(event, 0);
}
void CheatEngine::Initialize() {
event = Core::Timing::CreateEvent(
"CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id),
[this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event);
metadata.process_id = system.CurrentProcess()->GetProcessID();
metadata.title_id = system.CurrentProcess()->GetTitleID();
const auto& vm_manager = system.CurrentProcess()->VMManager();
metadata.heap_extents = {vm_manager.GetHeapRegionBaseAddress(), vm_manager.GetHeapRegionSize()};
metadata.address_space_extents = {vm_manager.GetAddressSpaceBaseAddress(),
vm_manager.GetAddressSpaceSize()};
metadata.alias_extents = {vm_manager.GetMapRegionBaseAddress(), vm_manager.GetMapRegionSize()};
is_pending_reload.exchange(true);
}
void CheatEngine::SetMainMemoryParameters(VAddr main_region_begin, u64 main_region_size) {
metadata.main_nso_extents = {main_region_begin, main_region_size};
}
void CheatEngine::Reload(std::vector<CheatEntry> cheats) {
this->cheats = std::move(cheats);
is_pending_reload.exchange(true);
}
MICROPROFILE_DEFINE(Cheat_Engine, "Add-Ons", "Cheat Engine", MP_RGB(70, 200, 70));
void CheatEngine::FrameCallback(u64 userdata, s64 cycles_late) {
if (is_pending_reload.exchange(false)) {
vm.LoadProgram(cheats);
}
if (vm.GetProgramSize() == 0) {
return;
}
MICROPROFILE_SCOPE(Cheat_Engine);
vm.Execute(metadata);
core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS - cycles_late, event);
}
} // namespace Memory