yuzu/src/video_core/renderer_opengl
bunnei 21d498bc06
Merge pull request #2384 from ReinUsesLisp/gl-state-clear
gl_rasterizer: Apply just the needed state on Clear
2019-04-16 22:19:03 -04:00
..
gl_buffer_cache.cpp video_core/texures/texture: Remove unnecessary includes 2019-04-06 00:03:35 -04:00
gl_buffer_cache.h gpu: Move GPUVAddr definition to common_types. 2019-03-20 22:36:02 -04:00
gl_global_cache.cpp shader_ir: Implement STG, keep track of global memory usage and flush 2019-04-14 00:25:32 -03:00
gl_global_cache.h shader_ir: Implement STG, keep track of global memory usage and flush 2019-04-14 00:25:32 -03:00
gl_primitive_assembler.cpp video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_primitive_assembler.h video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_rasterizer_cache.cpp Correct Pitch in Fermi2D 2019-04-15 12:24:29 -04:00
gl_rasterizer_cache.h gl_backend: Align Pixel Storage 2019-04-08 17:16:02 -04:00
gl_rasterizer.cpp Merge pull request #2384 from ReinUsesLisp/gl-state-clear 2019-04-16 22:19:03 -04:00
gl_rasterizer.h shader_ir: Implement STG, keep track of global memory usage and flush 2019-04-14 00:25:32 -03:00
gl_resource_manager.cpp
gl_resource_manager.h
gl_shader_cache.cpp Merge pull request #2354 from lioncash/header 2019-04-09 19:19:41 -04:00
gl_shader_cache.h video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_shader_decompiler.cpp shader_ir: Implement STG, keep track of global memory usage and flush 2019-04-14 00:25:32 -03:00
gl_shader_decompiler.h shader_ir: Implement STG, keep track of global memory usage and flush 2019-04-14 00:25:32 -03:00
gl_shader_disk_cache.cpp shader_ir: Implement STG, keep track of global memory usage and flush 2019-04-14 00:25:32 -03:00
gl_shader_disk_cache.h gl_shader_disk_cache: Use unordered containers 2019-02-06 22:23:41 -03:00
gl_shader_gen.cpp video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_shader_gen.h video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_shader_manager.cpp gl_shader_manager: Move code to source file and minor clean up 2019-04-10 19:29:15 -03:00
gl_shader_manager.h gl_shader_manager: Move code to source file and minor clean up 2019-04-10 19:29:15 -03:00
gl_shader_util.cpp
gl_shader_util.h
gl_state.cpp gl_state: Rework to enable individual applies 2019-04-03 20:26:27 -03:00
gl_state.h gl_state: Rework to enable individual applies 2019-04-03 20:26:27 -03:00
gl_stream_buffer.cpp
gl_stream_buffer.h
maxwell_to_gl.h
renderer_opengl.cpp video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
renderer_opengl.h video_core/renderer_opengl: Replace direct usage of global system object accessors 2019-03-04 10:24:09 -05:00
utils.cpp renderer_opengl/utils: Skip empty binds 2019-04-05 19:19:49 -03:00
utils.h gl_rasterizer: Use ARB_multi_bind to update UBOs across stages 2019-04-05 19:10:46 -03:00