yuzu/src/video_core
2022-03-23 20:59:01 -04:00
..
buffer_cache buffer_cache: reset cached write bits after flushing invalidations 2022-03-23 20:59:01 -04:00
command_classes video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
engines video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
host_shaders Address review comments 2022-03-16 18:00:42 -04:00
macro common/xbyak_api: Make BuildRegSet() constexpr 2022-01-26 16:29:15 -05:00
renderer_opengl video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
renderer_vulkan Merge pull request #8048 from ameerj/include-purge 2022-03-21 18:03:54 -07:00
texture_cache Merge pull request #8048 from ameerj/include-purge 2022-03-21 18:03:54 -07:00
textures general: Fix clang/gcc build errors 2022-03-20 02:25:09 -04:00
vulkan_common video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
cdma_pusher.cpp video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
cdma_pusher.h common: Reduce unused includes 2022-03-19 15:01:31 -04:00
CMakeLists.txt
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
dma_pusher.h
fence_manager.h general: Reduce core.h includes 2022-03-18 02:13:02 -04:00
framebuffer_config.h
gpu_thread.cpp
gpu_thread.h
gpu.cpp Rasterizer: Refactor inlineToMemory. 2022-02-01 01:47:28 +01:00
gpu.h gpu: Tidy up forward declarations 2022-01-25 13:05:39 -05:00
memory_manager.cpp video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
memory_manager.h Inline2Memory: Flush before writting buffer. 2022-01-29 17:42:28 +01:00
query_cache.h video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h Rasterizer: Refactor inlineToMemory. 2022-02-01 01:47:28 +01:00
renderer_base.cpp video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
renderer_base.h general: Replace NonCopyable struct with equivalents 2022-02-02 13:17:12 -05:00
shader_cache.cpp video_core/shader_cache: Take std::span in RemoveShadersFromStorage() 2022-02-01 01:40:41 -05:00
shader_cache.h video_core/shader_cache: Remove unused algorithm include 2022-02-01 01:41:05 -05:00
shader_environment.cpp video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
shader_environment.h ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
shader_notify.cpp video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
shader_notify.h video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
surface.cpp
surface.h
transform_feedback.cpp
transform_feedback.h
video_core.cpp video_core: Cancel Scoped's exit call on GPU failure 2022-03-07 18:21:56 -05:00
video_core.h