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buffer_cache
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buffer_cache: reset cached write bits after flushing invalidations
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2022-03-23 20:59:01 -04:00 |
command_classes
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
engines
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
host_shaders
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Address review comments
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2022-03-16 18:00:42 -04:00 |
macro
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common/xbyak_api: Make BuildRegSet() constexpr
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2022-01-26 16:29:15 -05:00 |
renderer_opengl
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
renderer_vulkan
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Merge pull request #8048 from ameerj/include-purge
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2022-03-21 18:03:54 -07:00 |
texture_cache
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Merge pull request #8048 from ameerj/include-purge
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2022-03-21 18:03:54 -07:00 |
textures
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general: Fix clang/gcc build errors
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2022-03-20 02:25:09 -04:00 |
vulkan_common
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
cdma_pusher.cpp
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
cdma_pusher.h
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common: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
CMakeLists.txt
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compatible_formats.cpp
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compatible_formats.h
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delayed_destruction_ring.h
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dirty_flags.cpp
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dirty_flags.h
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dma_pusher.cpp
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
dma_pusher.h
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fence_manager.h
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general: Reduce core.h includes
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2022-03-18 02:13:02 -04:00 |
framebuffer_config.h
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gpu_thread.cpp
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gpu_thread.h
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gpu.cpp
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Rasterizer: Refactor inlineToMemory.
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2022-02-01 01:47:28 +01:00 |
gpu.h
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gpu: Tidy up forward declarations
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2022-01-25 13:05:39 -05:00 |
memory_manager.cpp
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
memory_manager.h
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Inline2Memory: Flush before writting buffer.
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2022-01-29 17:42:28 +01:00 |
query_cache.h
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
rasterizer_accelerated.cpp
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rasterizer_accelerated.h
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rasterizer_interface.h
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Rasterizer: Refactor inlineToMemory.
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2022-02-01 01:47:28 +01:00 |
renderer_base.cpp
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
renderer_base.h
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general: Replace NonCopyable struct with equivalents
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2022-02-02 13:17:12 -05:00 |
shader_cache.cpp
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video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
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2022-02-01 01:40:41 -05:00 |
shader_cache.h
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video_core/shader_cache: Remove unused algorithm include
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2022-02-01 01:41:05 -05:00 |
shader_environment.cpp
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
shader_environment.h
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ShaderDecompiler: Add a debug option to dump the game's shaders.
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2022-01-04 02:39:00 +01:00 |
shader_notify.cpp
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
shader_notify.h
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video_core: Reduce unused includes
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2022-03-19 15:01:31 -04:00 |
surface.cpp
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surface.h
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transform_feedback.cpp
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transform_feedback.h
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video_core.cpp
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video_core: Cancel Scoped's exit call on GPU failure
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2022-03-07 18:21:56 -05:00 |
video_core.h
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