yuzu/src/core/hle/service/nvdrv/interface.h
Lioncash ccca5e7c28 service: Use nested namespace specifiers where applicable
Tidies up namespace declarations
2018-04-19 22:20:28 -04:00

37 lines
977 B
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "core/hle/kernel/event.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/service.h"
namespace Service::Nvidia {
class NVDRV final : public ServiceFramework<NVDRV> {
public:
NVDRV(std::shared_ptr<Module> nvdrv, const char* name);
~NVDRV() = default;
private:
void Open(Kernel::HLERequestContext& ctx);
void Ioctl(Kernel::HLERequestContext& ctx);
void Close(Kernel::HLERequestContext& ctx);
void Initialize(Kernel::HLERequestContext& ctx);
void QueryEvent(Kernel::HLERequestContext& ctx);
void SetClientPID(Kernel::HLERequestContext& ctx);
void FinishInitialize(Kernel::HLERequestContext& ctx);
std::shared_ptr<Module> nvdrv;
u64 pid{};
Kernel::SharedPtr<Kernel::Event> query_event;
};
} // namespace Service::Nvidia