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Minor revision to code style guidelines
parent
f754cc376e
commit
1d183ff11a
@ -42,6 +42,7 @@ Follow the indentation/whitespace style shown below. Do not use tabs, use 4-spac
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```cpp
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```cpp
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// Includes should be sorted lexicographically
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// Includes should be sorted lexicographically
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// STD includes first
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// STD includes first
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#include <array>
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#include <map>
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#include <map>
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#include <memory>
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#include <memory>
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@ -60,15 +61,15 @@ namespace Example {
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// Namespace contents are not indented
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// Namespace contents are not indented
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// Declare globals at the top
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// Declare globals at the top (better yet, don't use globals at all!)
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int g_foo{}; // {} can be used to initialize types as 0, false, or nullptr
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int g_foo{}; // {} can be used to initialize types as 0, false, or nullptr
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char* g_some_pointer{}; // Pointer * and reference & stick to the type name, and make sure to initialize as nullptr!
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char* g_some_pointer{}; // Pointer * and reference & stick to the type name, and make sure to initialize as nullptr!
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/// A colorful enum.
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/// A colorful enum.
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enum SomeEnum {
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enum class SomeEnum {
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ColorRed, ///< The color of fire.
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Red, ///< The color of fire.
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ColorGreen, ///< The color of grass.
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Green, ///< The color of grass.
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ColorBlue, ///< Not actually the color of water.
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Blue, ///< Not actually the color of water.
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};
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};
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/**
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/**
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@ -76,15 +77,17 @@ enum SomeEnum {
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* Note that the asterisks are indented by one space to align to the first line.
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* Note that the asterisks are indented by one space to align to the first line.
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*/
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*/
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struct Position {
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struct Position {
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int x{}, y{}; // Always intitialize member variables!
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// Always intitialize member variables!
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int x{};
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int y{};
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};
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};
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// Use "typename" rather than "class" here
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// Use "typename" rather than "class" here
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template <typename T>
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template <typename T>
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void FooBar() {
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void FooBar() {
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const std::string some_string{ "prefer uniform initialization" };
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const std::string some_string{"prefer uniform initialization"};
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int some_array[]{
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const std::array<int, 4> some_array{
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5,
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5,
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25,
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25,
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7,
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7,
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@ -92,13 +95,13 @@ void FooBar() {
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};
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};
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if (note == the_space_after_the_if) {
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if (note == the_space_after_the_if) {
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CallAfunction();
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CallAFunction();
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} else {
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} else {
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// Use a space after the // when commenting
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// Use a space after the // when commenting
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}
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}
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// Place a single space after the for loop semicolons, prefer pre-increment
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// Place a single space after the for loop semicolons, prefer pre-increment
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for (int i{}; i != 25; ++i) {
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for (int i = 0; i != 25; ++i) {
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// This is how we write loops
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// This is how we write loops
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}
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}
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@ -113,24 +116,21 @@ void FooBar() {
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// several lines.
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// several lines.
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}
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}
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// No indentation for case labels
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switch (var) {
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switch (var) {
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// No indentation for case label
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case 1: {
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case 1: {
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int case_var{ var + 3 };
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const int case_var{var + 3};
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DoSomething(case_var);
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DoSomething(case_var);
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break;
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break;
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}
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}
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case 3:
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case 3:
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DoSomething(var);
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DoSomething(var);
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return;
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return;
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default:
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default:
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// Yes, even break for the last case
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// Yes, even break for the last case
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break;
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break;
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}
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}
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std::vector<T> you_can_declare, a_few, variables, like_this;
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}
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}
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}
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} // namespace Example
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```
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```
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