mirror of
https://github.com/yuzu-emu/discord-rpc.git
synced 2024-11-27 18:54:24 +01:00
wip what layer some things should be in, mostly async now
This commit is contained in:
parent
9dc93f64b8
commit
0f10ebff43
@ -11,5 +11,5 @@ struct BaseConnection {
|
||||
bool Open();
|
||||
bool Close();
|
||||
bool Write(const void* data, size_t length);
|
||||
bool Read(void* data, size_t& length);
|
||||
bool Read(void* data, size_t length);
|
||||
};
|
||||
|
@ -59,11 +59,7 @@ bool BaseConnection::Close()
|
||||
bool BaseConnection::Write(const void* data, size_t length)
|
||||
{
|
||||
auto self = reinterpret_cast<BaseConnectionWin*>(this);
|
||||
BOOL success = ::WriteFile(self->pipe, data, length, nullptr, nullptr);
|
||||
if (!success) {
|
||||
self->Close();
|
||||
}
|
||||
return success;
|
||||
return ::WriteFile(self->pipe, data, length, nullptr, nullptr) == TRUE;
|
||||
}
|
||||
|
||||
bool BaseConnection::Read(void* data, size_t length)
|
||||
|
@ -5,14 +5,57 @@
|
||||
#include "rapidjson/document.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <thread>
|
||||
|
||||
static RpcConnection* MyConnection = nullptr;
|
||||
static RpcConnection* Connection{nullptr};
|
||||
static char ApplicationId[64]{};
|
||||
static DiscordEventHandlers Handlers{};
|
||||
static bool WasJustConnected = false;
|
||||
static bool WasJustDisconnected = false;
|
||||
static std::atomic_bool WasJustConnected{false};
|
||||
static std::atomic_bool WasJustDisconnected{false};
|
||||
static int LastErrorCode = 0;
|
||||
static char LastErrorMessage[256];
|
||||
static std::atomic_bool KeepRunning{true};
|
||||
static std::mutex WaitForIOMutex;
|
||||
static std::condition_variable WaitForIOActivity;
|
||||
static std::thread IoThread;
|
||||
|
||||
void Discord_UpdateConnection()
|
||||
{
|
||||
if (!Connection->IsOpen()) {
|
||||
Connection->Open();
|
||||
}
|
||||
else {
|
||||
// reads
|
||||
rapidjson::Document message;
|
||||
while (Connection->Read(message)) {
|
||||
// todo: do something...
|
||||
printf("Hey, I got a message\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DiscordRpcIo()
|
||||
{
|
||||
printf("Discord io thread start\n");
|
||||
const std::chrono::duration<int64_t, std::milli> maxWait{500LL};
|
||||
|
||||
while (KeepRunning.load()) {
|
||||
Discord_UpdateConnection();
|
||||
|
||||
std::unique_lock<std::mutex> lock(WaitForIOMutex);
|
||||
WaitForIOActivity.wait_for(lock, maxWait);
|
||||
}
|
||||
Connection->Close();
|
||||
printf("Discord io thread stop\n");
|
||||
}
|
||||
|
||||
void SignalIOActivity()
|
||||
{
|
||||
WaitForIOActivity.notify_all();
|
||||
}
|
||||
|
||||
extern "C" void Discord_Initialize(const char* applicationId, DiscordEventHandlers* handlers)
|
||||
{
|
||||
@ -23,66 +66,49 @@ extern "C" void Discord_Initialize(const char* applicationId, DiscordEventHandle
|
||||
Handlers = {};
|
||||
}
|
||||
|
||||
MyConnection = RpcConnection::Create(applicationId);
|
||||
MyConnection->onConnect = []() { WasJustConnected = true; };
|
||||
MyConnection->onDisconnect = [](int err, const char* message) {
|
||||
Connection = RpcConnection::Create(applicationId);
|
||||
Connection->onConnect = []() {
|
||||
WasJustConnected.exchange(true);
|
||||
};
|
||||
Connection->onDisconnect = [](int err, const char* message) {
|
||||
LastErrorCode = err;
|
||||
StringCopy(LastErrorMessage, message, sizeof(LastErrorMessage));
|
||||
WasJustDisconnected = true;
|
||||
WasJustDisconnected.exchange(true);
|
||||
};
|
||||
MyConnection->Open();
|
||||
|
||||
IoThread = std::thread(DiscordRpcIo);
|
||||
}
|
||||
|
||||
extern "C" void Discord_Shutdown()
|
||||
{
|
||||
Connection->onConnect = nullptr;
|
||||
Connection->onDisconnect = nullptr;
|
||||
Handlers = {};
|
||||
MyConnection->onConnect = nullptr;
|
||||
MyConnection->onDisconnect = nullptr;
|
||||
MyConnection->Close();
|
||||
RpcConnection::Destroy(MyConnection);
|
||||
KeepRunning.exchange(false);
|
||||
SignalIOActivity();
|
||||
if (IoThread.joinable()) {
|
||||
IoThread.join();
|
||||
}
|
||||
RpcConnection::Destroy(Connection);
|
||||
}
|
||||
|
||||
extern "C" void Discord_UpdatePresence(const DiscordRichPresence* presence)
|
||||
{
|
||||
auto frame = MyConnection->GetNextFrame();
|
||||
frame->opcode = OPCODE::FRAME;
|
||||
char* jsonWrite = frame->message;
|
||||
char jsonBuffer[16 * 1024];
|
||||
char* jsonWrite = jsonBuffer;
|
||||
JsonWriteRichPresenceObj(jsonWrite, presence);
|
||||
frame->length = jsonWrite - frame->message;
|
||||
MyConnection->WriteFrame(frame);
|
||||
size_t length = jsonWrite - jsonBuffer;
|
||||
Connection->Write(jsonBuffer, length);
|
||||
SignalIOActivity();
|
||||
}
|
||||
|
||||
extern "C" void Discord_Update()
|
||||
{
|
||||
while (auto frame = MyConnection->Read()) {
|
||||
rapidjson::Document d;
|
||||
if (frame->length > 0) {
|
||||
d.ParseInsitu(frame->message);
|
||||
}
|
||||
|
||||
switch (frame->opcode) {
|
||||
case OPCODE::HANDSHAKE:
|
||||
// does this happen?
|
||||
break;
|
||||
case OPCODE::CLOSE:
|
||||
LastErrorCode = d["code"].GetInt();
|
||||
StringCopy(LastErrorMessage, d["code"].GetString(), sizeof(LastErrorMessage));
|
||||
MyConnection->Close();
|
||||
break;
|
||||
case OPCODE::FRAME:
|
||||
// todo
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// fire callbacks
|
||||
if (WasJustDisconnected && Handlers.disconnected) {
|
||||
WasJustDisconnected = false;
|
||||
if (WasJustDisconnected.exchange(false) && Handlers.disconnected) {
|
||||
Handlers.disconnected(LastErrorCode, LastErrorMessage);
|
||||
}
|
||||
|
||||
if (WasJustConnected && Handlers.ready) {
|
||||
WasJustConnected = false;
|
||||
if (WasJustConnected.exchange(false) && Handlers.ready) {
|
||||
Handlers.ready();
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,18 @@
|
||||
#include "rpc_connection.h"
|
||||
#include "yolojson.h"
|
||||
|
||||
RpcConnection Instance;
|
||||
#include <atomic>
|
||||
|
||||
static const int RpcVersion = 1;
|
||||
static RpcConnection Instance;
|
||||
static const size_t SendQueueSize = 4;
|
||||
static RpcConnection::MessageFrame SendQueue[SendQueueSize];
|
||||
static std::atomic_uint SendQueueNext = 0;
|
||||
|
||||
static RpcConnection::MessageFrame* NextSendFrame() {
|
||||
auto index = (SendQueueNext++) % SendQueueSize;
|
||||
return &SendQueue[index];
|
||||
}
|
||||
|
||||
/*static*/ RpcConnection* RpcConnection::Create(const char* applicationId)
|
||||
{
|
||||
@ -11,6 +23,110 @@ RpcConnection Instance;
|
||||
|
||||
/*static*/ void RpcConnection::Destroy(RpcConnection*& c)
|
||||
{
|
||||
c->Close();
|
||||
BaseConnection::Destroy(c->connection);
|
||||
}
|
||||
|
||||
void RpcConnection::Open()
|
||||
{
|
||||
if (state == State::Connected) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (state == State::Disconnected) {
|
||||
if (connection->Open()) {
|
||||
state = State::Connecting;
|
||||
}
|
||||
else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
auto handshakeFrame = NextSendFrame();
|
||||
handshakeFrame->opcode = Opcode::Handshake;
|
||||
char* json = handshakeFrame->message;
|
||||
JsonWriteHandshakeObj(json, RpcVersion, appId);
|
||||
handshakeFrame->length = json - handshakeFrame->message;
|
||||
|
||||
if (connection->Write(handshakeFrame, sizeof(MessageFrameHeader) + handshakeFrame->length)) {
|
||||
state = State::Connected;
|
||||
if (onConnect) {
|
||||
onConnect();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RpcConnection::Close()
|
||||
{
|
||||
if (onDisconnect && state == State::Connected) {
|
||||
onDisconnect(lastErrorCode, lastErrorMessage);
|
||||
}
|
||||
connection->Close();
|
||||
state = State::Disconnected;
|
||||
}
|
||||
|
||||
void RpcConnection::Write(const void* data, size_t length)
|
||||
{
|
||||
auto frame = NextSendFrame();
|
||||
frame->opcode = Opcode::Frame;
|
||||
memcpy(frame->message, data, length);
|
||||
frame->length = length;
|
||||
if (!connection->Write(frame, sizeof(MessageFrameHeader) + length)) {
|
||||
Close();
|
||||
}
|
||||
}
|
||||
|
||||
bool RpcConnection::Read(rapidjson::Document& message)
|
||||
{
|
||||
if (state != State::Connected) {
|
||||
return false;
|
||||
}
|
||||
MessageFrame readFrame;
|
||||
for (;;) {
|
||||
bool didRead = connection->Read(&readFrame, sizeof(MessageFrameHeader));
|
||||
if (!didRead) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (readFrame.length > 0) {
|
||||
didRead = connection->Read(readFrame.message, readFrame.length);
|
||||
if (!didRead) {
|
||||
lastErrorCode = -2;
|
||||
StringCopy(lastErrorMessage, "Partial data in frame");
|
||||
Close();
|
||||
return false;
|
||||
}
|
||||
readFrame.message[readFrame.length] = 0;
|
||||
message.ParseInsitu(readFrame.message);
|
||||
}
|
||||
|
||||
switch (readFrame.opcode) {
|
||||
case Opcode::Close:
|
||||
{
|
||||
lastErrorCode = message["code"].GetInt();
|
||||
const auto& m = message["message"];
|
||||
StringCopy(lastErrorMessage, m.GetString(), sizeof(lastErrorMessage));
|
||||
Close();
|
||||
return false;
|
||||
}
|
||||
case Opcode::Frame:
|
||||
return true;
|
||||
case Opcode::Ping:
|
||||
{
|
||||
MessageFrameHeader frame{ Opcode::Pong, 0 };
|
||||
if (!connection->Write(&frame, sizeof(MessageFrameHeader))) {
|
||||
Close();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Opcode::Pong:
|
||||
break;
|
||||
default:
|
||||
// something bad happened
|
||||
lastErrorCode = -1;
|
||||
StringCopy(lastErrorMessage, "Bad ipc frame");
|
||||
Close();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,30 +1,49 @@
|
||||
#pragma once
|
||||
|
||||
#include "connection.h"
|
||||
#include "rapidjson/document.h"
|
||||
|
||||
struct RpcConnection {
|
||||
enum class Opcode : uint32_t {
|
||||
Handshake = 0,
|
||||
Frame = 1,
|
||||
Close = 2,
|
||||
Ping = 3,
|
||||
Pong = 4,
|
||||
};
|
||||
|
||||
struct MessageFrame {
|
||||
struct MessageFrameHeader {
|
||||
Opcode opcode;
|
||||
uint32_t length;
|
||||
char message[64 * 1024 - 8];
|
||||
};
|
||||
|
||||
struct MessageFrame : public MessageFrameHeader {
|
||||
char message[64 * 1024 - sizeof(MessageFrameHeader)];
|
||||
};
|
||||
|
||||
enum class State : uint32_t {
|
||||
Disconnected,
|
||||
Connecting,
|
||||
Connected,
|
||||
};
|
||||
|
||||
BaseConnection* connection{nullptr};
|
||||
State state{State::Disconnected};
|
||||
void (*onConnect)(){nullptr};
|
||||
void (*onDisconnect)(int errorCode, const char* message){nullptr};
|
||||
char appId[64]{};
|
||||
int lastErrorCode{0};
|
||||
char lastErrorMessage[256]{};
|
||||
|
||||
static RpcConnection* Create(const char* applicationId);
|
||||
static void Destroy(RpcConnection*&);
|
||||
|
||||
inline bool IsOpen() const {
|
||||
return state == State::Connected;
|
||||
}
|
||||
|
||||
void Open();
|
||||
void Close();
|
||||
void Write(const void* data, size_t length);
|
||||
bool Read(void* data, size_t& length);
|
||||
};
|
||||
bool Read(rapidjson::Document& message);
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user