Chris Marsh
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3bdb88d918
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Unity ajt fix
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2017-11-02 11:59:45 -07:00 |
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Chris Marsh
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a089aab53e
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Update unity.
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2017-10-17 13:34:03 -07:00 |
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SK83RJOSH
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b1d6a7c0fc
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Normalize white-space
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2017-10-17 09:37:56 -07:00 |
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SK83RJOSH
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e4b3ef63b7
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Added request to join functionality
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2017-10-17 09:37:56 -07:00 |
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Chris Marsh
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86ca320cb9
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These should have been extern C.
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2017-10-13 10:02:12 -07:00 |
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Chris Marsh
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6cdc830544
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Missed a couple wanrings. Build example dll
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2017-10-12 16:14:16 -07:00 |
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Josh Wood
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25b6f1dcde
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Miscellaneous Unity Fixes (#3)
* Use simplified attribute names and ensure function calls are made with CallingConvention.Cdecl
* Remove unused imports
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2017-09-28 08:15:15 -07:00 |
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Chris Marsh
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e7cdfaa64e
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I knew I shouldn't have checked in this dll
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2017-09-21 14:04:46 -07:00 |
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Chris Marsh
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11e74bca5e
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update dll
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2017-09-07 16:16:58 -07:00 |
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Chris Marsh
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794bbccd51
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Register upgrade (#2)
* Update init to take an optional Steam ID. Add register for steam game. Remove url from cmd line params to launched game.
* Start on a build script
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2017-08-30 15:17:47 -07:00 |
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Chris Marsh
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8dab07035f
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Update example id
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2017-08-16 11:48:27 -07:00 |
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Chris Marsh
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88f47486cb
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update dll
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2017-08-03 10:51:06 -07:00 |
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Chris Marsh
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c82cc94538
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UI thing
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2017-08-03 10:15:22 -07:00 |
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Chris Marsh
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470259e8b0
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Unity example: show when connected
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2017-08-03 09:52:43 -07:00 |
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Chris Marsh
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f6853fac1b
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Unity example working better.
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2017-08-02 17:52:20 -07:00 |
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Chris Marsh
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7fe7e2ab53
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Initial pass at a unity example... no callbacks yet.
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2017-08-02 11:31:35 -07:00 |
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Chris Marsh
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27e39a0ec5
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Initial unity project example
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2017-08-02 11:03:20 -07:00 |
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