mirror of
https://github.com/yuzu-emu/discord-rpc.git
synced 2024-11-27 22:44:25 +01:00
36 lines
1.3 KiB
Markdown
36 lines
1.3 KiB
Markdown
# Discord RPC
|
|
|
|
This is a lib and a couple of quick demos, one that implements the very minimal subset to show
|
|
current status, and one that is more complete. The idea here is to give you an lib that implements
|
|
the rpc connection and wraps sending events, and a basic example that uses it; you can use the lib
|
|
directly if you like, or use it as a guide to writing your own if it doesn't suit your game as is.
|
|
|
|
PRs/feedback welcome if you have an improvement everyone might want.
|
|
|
|
## Usage
|
|
|
|
First, head on over to the [Discord developers site](https://discordapp.com/developers/applications/me)
|
|
and make yourself an app. Keep track of `Client ID` -- you'll need it here.
|
|
|
|
### From package
|
|
|
|
Download a release package, extract it, add `/include` to your compile includes, `/lib` to your
|
|
linker paths, and link with `discord-rpc`.
|
|
|
|
### From repo
|
|
|
|
There's a CMake file that should be able to generate the lib for you; I use it like this:
|
|
```sh
|
|
cd /path/to/discord-rpc
|
|
mkdir build
|
|
cd build
|
|
cmake .. -DCMAKE_INSTALL_PREFIX=/path/to/that
|
|
cmake --build . --config Release --target install
|
|
```
|
|
Sometimes I use the generated project files.
|
|
|
|
## Sample: send-presence
|
|
|
|
This is a text adventure "game" that inits/deinits the connection to Discord, and sends a presence
|
|
update on each command.
|