Some clients had the wrong time information so it would fail to validate their token when installing. Remove these checks since they'll be checked on the server side anyway
* platform: fix build on Linux and update web-view
* deps: replace xz-decom with xz2 and update deps
* platform: fix regression...
... that prevents the build on Windows
* linux: implement platform-dependent functions
* travis: add macos and windows CI
* travis: use official Rust Docker image
* Update Cargo.lock for new version
* Break apart REST into separate services
This cleans up locking, ensures consistent futures for all endpoints
and enhances code re-use.
* Clean up codebase, fixing minor errors
* Update packages, use async client for downloading config
While this has a hell of a lot more boilerplate, this is quite
a bit cleaner.
* Add explicit 'dyn's as per Rust nightly requirements
* Migrate self updating functions to own module
* Migrate assets to server module
* Use patched web-view to fix dialogs, remove nfd
* Implement basic dark mode
* Revert window.close usage
* ui: split files and use Webpack
* frontend: ui: include prebuilt assets...
... and update rust side stuff
* build: integrate webpack building into build.rs
* Polish Vue UI split
* Add instructions for node + yarn
* native: fix uninstall self-destruction behavior...... by not showing the command prompt window and fork-spawning the cmd
* native: deal with Unicode issues in native APIs
* native: further improve Unicode support on Windows
* travis: add cache and fix issues
* ui: use Buefy components to...
... beautify the UI
* ui: makes error message selectable
* Make launcher mode behaviour more robust
* Fix error display on launcher pages
* Correctly handle exit on error
* Bump installer version