mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-28 01:04:24 +01:00
shader: Implement FSET and FSETP
Also fix oversight with adding SignedZeroInfNanPreserve execution mode.
This commit is contained in:
parent
17a82b56d7
commit
fa2f6e38f4
@ -66,12 +66,14 @@ add_library(shader_recompiler STATIC
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frontend/maxwell/translate/impl/find_leading_one.cpp
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frontend/maxwell/translate/impl/floating_point_add.cpp
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frontend/maxwell/translate/impl/floating_point_compare.cpp
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frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp
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frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
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frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
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frontend/maxwell/translate/impl/floating_point_min_max.cpp
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frontend/maxwell/translate/impl/floating_point_multi_function.cpp
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frontend/maxwell/translate/impl/floating_point_multiply.cpp
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frontend/maxwell/translate/impl/floating_point_range_reduction.cpp
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frontend/maxwell/translate/impl/floating_point_set_predicate.cpp
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frontend/maxwell/translate/impl/half_floating_point_add.cpp
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frontend/maxwell/translate/impl/impl.cpp
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frontend/maxwell/translate/impl/impl.h
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@ -124,10 +124,12 @@ void SetupDenormControl(const Profile& profile, const IR::Program& program, Emit
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ctx.AddExtension("SPV_KHR_float_controls");
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if (info.uses_fp16 && profile.support_fp16_signed_zero_nan_preserve) {
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve);
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ctx.AddCapability(spv::Capability::SignedZeroInfNanPreserve);
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve, 16U);
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}
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if (profile.support_fp32_signed_zero_nan_preserve) {
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve);
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ctx.AddCapability(spv::Capability::SignedZeroInfNanPreserve);
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve, 32U);
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}
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if (info.uses_fp32_denorms_flush && info.uses_fp32_denorms_preserve) {
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// LOG_ERROR(HW_GPU, "Fp32 denorm flush and preserve on the same shader");
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@ -58,4 +58,52 @@ IR::U1 PredicateOperation(IR::IREmitter& ir, const IR::U32& result, PredicateOp
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}
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}
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bool IsCompareOpOrdered(FPCompareOp op) {
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switch (op) {
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case FPCompareOp::LTU:
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case FPCompareOp::EQU:
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case FPCompareOp::LEU:
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case FPCompareOp::GTU:
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case FPCompareOp::NEU:
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case FPCompareOp::GEU:
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return false;
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default:
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return true;
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}
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}
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IR::U1 FloatingPointCompare(IR::IREmitter& ir, const IR::F32& operand_1, const IR::F32& operand_2,
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FPCompareOp compare_op, IR::FpControl control) {
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const bool ordered{IsCompareOpOrdered(compare_op)};
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switch (compare_op) {
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case FPCompareOp::F:
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return ir.Imm1(false);
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case FPCompareOp::LT:
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case FPCompareOp::LTU:
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return ir.FPLessThan(operand_1, operand_2, control, ordered);
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case FPCompareOp::EQ:
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case FPCompareOp::EQU:
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return ir.FPEqual(operand_1, operand_2, control, ordered);
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case FPCompareOp::LE:
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case FPCompareOp::LEU:
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return ir.FPLessThanEqual(operand_1, operand_2, control, ordered);
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case FPCompareOp::GT:
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case FPCompareOp::GTU:
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return ir.FPGreaterThan(operand_1, operand_2, control, ordered);
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case FPCompareOp::NE:
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case FPCompareOp::NEU:
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return ir.FPNotEqual(operand_1, operand_2, control, ordered);
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case FPCompareOp::GE:
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case FPCompareOp::GEU:
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return ir.FPGreaterThanEqual(operand_1, operand_2, control, ordered);
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case FPCompareOp::NUM:
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return ir.FPOrdered(operand_1, operand_2);
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case FPCompareOp::Nan:
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return ir.FPUnordered(operand_1, operand_2);
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case FPCompareOp::T:
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return ir.Imm1(true);
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default:
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throw NotImplementedException("Invalid FP compare op {}", compare_op);
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}
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}
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} // namespace Shader::Maxwell
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@ -15,4 +15,10 @@ namespace Shader::Maxwell {
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const IR::U1& predicate_2, BooleanOp bop);
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[[nodiscard]] IR::U1 PredicateOperation(IR::IREmitter& ir, const IR::U32& result, PredicateOp op);
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[[nodiscard]] bool IsCompareOpOrdered(FPCompareOp op);
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[[nodiscard]] IR::U1 FloatingPointCompare(IR::IREmitter& ir, const IR::F32& operand_1,
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const IR::F32& operand_2, FPCompareOp compare_op,
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IR::FpControl control = {});
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} // namespace Shader::Maxwell
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@ -9,74 +9,6 @@
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namespace Shader::Maxwell {
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namespace {
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enum class FPCompareOp : u64 {
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F,
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LT,
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EQ,
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LE,
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GT,
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NE,
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GE,
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NUM,
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Nan,
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LTU,
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EQU,
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LEU,
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GTU,
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NEU,
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GEU,
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T,
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};
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bool IsCompareOpOrdered(FPCompareOp op) {
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switch (op) {
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case FPCompareOp::LTU:
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case FPCompareOp::EQU:
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case FPCompareOp::LEU:
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case FPCompareOp::GTU:
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case FPCompareOp::NEU:
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case FPCompareOp::GEU:
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return false;
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default:
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return true;
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}
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}
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IR::U1 FloatingPointCompare(IR::IREmitter& ir, const IR::F32& operand_1, const IR::F32& operand_2,
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FPCompareOp compare_op, IR::FpControl control) {
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const bool ordered{IsCompareOpOrdered(compare_op)};
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switch (compare_op) {
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case FPCompareOp::F:
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return ir.Imm1(false);
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case FPCompareOp::LT:
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case FPCompareOp::LTU:
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return ir.FPLessThan(operand_1, operand_2, control, ordered);
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case FPCompareOp::EQ:
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case FPCompareOp::EQU:
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return ir.FPEqual(operand_1, operand_2, control, ordered);
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case FPCompareOp::LE:
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case FPCompareOp::LEU:
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return ir.FPLessThanEqual(operand_1, operand_2, control, ordered);
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case FPCompareOp::GT:
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case FPCompareOp::GTU:
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return ir.FPGreaterThan(operand_1, operand_2, control, ordered);
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case FPCompareOp::NE:
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case FPCompareOp::NEU:
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return ir.FPNotEqual(operand_1, operand_2, control, ordered);
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case FPCompareOp::GE:
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case FPCompareOp::GEU:
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return ir.FPGreaterThanEqual(operand_1, operand_2, control, ordered);
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case FPCompareOp::NUM:
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return ir.FPOrdered(operand_1, operand_2);
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case FPCompareOp::Nan:
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return ir.FPUnordered(operand_1, operand_2);
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case FPCompareOp::T:
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return ir.Imm1(true);
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default:
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throw NotImplementedException("Invalid compare op {}", compare_op);
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}
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}
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void FCMP(TranslatorVisitor& v, u64 insn, const IR::U32& src_a, const IR::F32& operand) {
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union {
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u64 insn;
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@ -0,0 +1,65 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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namespace Shader::Maxwell {
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namespace {
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void FSET(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
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union {
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u64 insn;
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BitField<0, 8, IR::Reg> dest_reg;
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BitField<8, 8, IR::Reg> src_a_reg;
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BitField<39, 3, IR::Pred> pred;
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BitField<42, 1, u64> neg_pred;
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BitField<43, 1, u64> negate_a;
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BitField<44, 1, u64> abs_b;
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BitField<45, 2, BooleanOp> bop;
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BitField<48, 4, FPCompareOp> compare_op;
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BitField<52, 1, u64> bf;
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BitField<53, 1, u64> negate_b;
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BitField<54, 1, u64> abs_a;
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BitField<55, 1, u64> ftz;
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} const fset{insn};
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const IR::F32 op_a{v.ir.FPAbsNeg(v.F(fset.src_a_reg), fset.abs_a != 0, fset.negate_a != 0)};
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const IR::F32 op_b = v.ir.FPAbsNeg(src_b, fset.abs_b != 0, fset.negate_b != 0);
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const IR::FpControl control{
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.no_contraction{false},
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.rounding{IR::FpRounding::DontCare},
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.fmz_mode{fset.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None},
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};
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IR::U1 pred{v.ir.GetPred(fset.pred)};
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if (fset.neg_pred != 0) {
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pred = v.ir.LogicalNot(pred);
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}
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const IR::U1 cmp_result{FloatingPointCompare(v.ir, op_a, op_b, fset.compare_op, control)};
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const IR::U1 bop_result{PredicateCombine(v.ir, cmp_result, pred, fset.bop)};
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const IR::U32 one_mask{v.ir.Imm32(-1)};
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const IR::U32 fp_one{v.ir.Imm32(0x3f800000)};
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const IR::U32 fail_result{v.ir.Imm32(0)};
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const IR::U32 pass_result{fset.bf == 0 ? one_mask : fp_one};
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v.X(fset.dest_reg, IR::U32{v.ir.Select(bop_result, pass_result, fail_result)});
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}
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} // Anonymous namespace
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void TranslatorVisitor::FSET_reg(u64 insn) {
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FSET(*this, insn, GetFloatReg20(insn));
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}
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void TranslatorVisitor::FSET_cbuf(u64 insn) {
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FSET(*this, insn, GetFloatCbuf(insn));
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}
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void TranslatorVisitor::FSET_imm(u64 insn) {
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FSET(*this, insn, GetFloatImm20(insn));
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}
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} // namespace Shader::Maxwell
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@ -0,0 +1,60 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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namespace Shader::Maxwell {
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namespace {
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void FSETP(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
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union {
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u64 insn;
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BitField<0, 3, IR::Pred> dest_pred_b;
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BitField<3, 3, IR::Pred> dest_pred_a;
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BitField<6, 1, u64> negate_b;
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BitField<7, 1, u64> abs_a;
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BitField<8, 8, IR::Reg> src_a_reg;
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BitField<39, 3, IR::Pred> bop_pred;
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BitField<42, 1, u64> neg_bop_pred;
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BitField<43, 1, u64> negate_a;
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BitField<44, 1, u64> abs_b;
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BitField<45, 2, BooleanOp> bop;
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BitField<47, 1, u64> ftz;
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BitField<48, 4, FPCompareOp> compare_op;
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} const fsetp{insn};
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const IR::F32 op_a{v.ir.FPAbsNeg(v.F(fsetp.src_a_reg), fsetp.abs_a != 0, fsetp.negate_a != 0)};
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const IR::F32 op_b = v.ir.FPAbsNeg(src_b, fsetp.abs_b != 0, fsetp.negate_b != 0);
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const IR::FpControl control{
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.no_contraction{false},
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.rounding{IR::FpRounding::DontCare},
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.fmz_mode{fsetp.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None},
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};
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const BooleanOp bop{fsetp.bop};
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const FPCompareOp compare_op{fsetp.compare_op};
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const IR::U1 comparison{FloatingPointCompare(v.ir, op_a, op_b, compare_op, control)};
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const IR::U1 bop_pred{v.ir.GetPred(fsetp.bop_pred, fsetp.neg_bop_pred != 0)};
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const IR::U1 result_a{PredicateCombine(v.ir, comparison, bop_pred, bop)};
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const IR::U1 result_b{PredicateCombine(v.ir, v.ir.LogicalNot(comparison), bop_pred, bop)};
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v.ir.SetPred(fsetp.dest_pred_a, result_a);
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v.ir.SetPred(fsetp.dest_pred_b, result_b);
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}
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} // Anonymous namespace
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void TranslatorVisitor::FSETP_reg(u64 insn) {
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FSETP(*this, insn, GetFloatReg20(insn));
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}
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void TranslatorVisitor::FSETP_cbuf(u64 insn) {
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FSETP(*this, insn, GetFloatCbuf(insn));
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}
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void TranslatorVisitor::FSETP_imm(u64 insn) {
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FSETP(*this, insn, GetFloatImm20(insn));
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}
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} // namespace Shader::Maxwell
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@ -35,6 +35,25 @@ enum class PredicateOp : u64 {
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NonZero,
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};
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enum class FPCompareOp : u64 {
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F,
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LT,
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EQ,
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LE,
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GT,
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NE,
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GE,
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NUM,
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Nan,
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LTU,
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EQU,
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LEU,
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GTU,
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NEU,
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GEU,
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T,
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};
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class TranslatorVisitor {
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public:
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explicit TranslatorVisitor(Environment& env_, IR::Block& block) : env{env_}, ir(block) {}
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@ -201,30 +201,6 @@ void TranslatorVisitor::FCHK_imm(u64) {
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ThrowNotImplemented(Opcode::FCHK_imm);
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}
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void TranslatorVisitor::FSET_reg(u64) {
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ThrowNotImplemented(Opcode::FSET_reg);
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}
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void TranslatorVisitor::FSET_cbuf(u64) {
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ThrowNotImplemented(Opcode::FSET_cbuf);
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}
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void TranslatorVisitor::FSET_imm(u64) {
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ThrowNotImplemented(Opcode::FSET_imm);
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}
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void TranslatorVisitor::FSETP_reg(u64) {
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ThrowNotImplemented(Opcode::FSETP_reg);
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}
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void TranslatorVisitor::FSETP_cbuf(u64) {
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ThrowNotImplemented(Opcode::FSETP_cbuf);
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}
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void TranslatorVisitor::FSETP_imm(u64) {
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ThrowNotImplemented(Opcode::FSETP_imm);
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}
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void TranslatorVisitor::FSWZADD(u64) {
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ThrowNotImplemented(Opcode::FSWZADD);
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}
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