yuzu-android/src/video_core
2020-04-06 09:23:07 -04:00
..
buffer_cache Buffer Cache: Use vAddr instead of physical memory. 2020-04-06 09:23:06 -04:00
engines shader_decompiler: Remove FragCoord.w hack and change IPA implementation 2020-04-01 21:48:55 -03:00
renderer_opengl Query Cache: Use VAddr instead of physical memory for adressing. 2020-04-06 09:23:07 -04:00
renderer_vulkan Query Cache: Use VAddr instead of physical memory for adressing. 2020-04-06 09:23:07 -04:00
shader Merge pull request #3592 from ReinUsesLisp/ipa 2020-04-05 19:29:40 -04:00
texture_cache Texture Cache: Use vAddr instead of physical memory for caching. 2020-04-06 09:23:05 -04:00
textures
CMakeLists.txt renderer_vulkan/wrapper: Add ToString function for VkResult 2020-03-27 03:21:03 -03:00
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
dma_pusher.h
gpu_asynch.cpp GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 2020-04-06 09:21:46 -04:00
gpu_asynch.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 2020-04-06 09:21:46 -04:00
gpu_synch.cpp GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 2020-04-06 09:21:46 -04:00
gpu_synch.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 2020-04-06 09:21:46 -04:00
gpu_thread.cpp GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 2020-04-06 09:21:46 -04:00
gpu_thread.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 2020-04-06 09:21:46 -04:00
gpu.cpp
gpu.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 2020-04-06 09:21:46 -04:00
guest_driver.cpp
guest_driver.h
macro_interpreter.cpp
macro_interpreter.h
memory_manager.cpp GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 2020-04-06 09:21:46 -04:00
memory_manager.h Buffer Cache: Use vAddr instead of physical memory. 2020-04-06 09:23:06 -04:00
morton.cpp
morton.h
query_cache.h Query Cache: Use VAddr instead of physical memory for adressing. 2020-04-06 09:23:07 -04:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 2020-04-06 09:21:46 -04:00
renderer_base.cpp
renderer_base.h
sampler_cache.cpp
sampler_cache.h
surface.cpp
surface.h video_core: Use native ASTC when available 2020-04-01 01:14:04 -03:00
video_core.cpp Address review and fix broken yuzu-tester build 2020-03-25 23:32:42 -06:00
video_core.h