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Updated daemon x machina (markdown)
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@ -4,9 +4,12 @@ Daemon X Machina is currently in a playable state utilizing the OpenGL and Vulka
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* OpenGL specific:
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> * Menu text is missing and makes navigating the entire menu system extremely difficult.
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> * Major textures and some effects are missing in and out of gameplay.
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> * Some slight slowdowns occur when specific enemies known as "Immortals" appear on screen in two or more quantities.
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* Vulkan specific:
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> * Major textures and some effects are missing in and out of gameplay.
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> * Game freezes when facing two or more enemy "Immortals".
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#### General Information:
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* Test Bed Platform:
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@ -19,7 +22,6 @@ Daemon X Machina is currently in a playable state utilizing the OpenGL and Vulka
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* The entire game works great in the OpenGL renderer outside of the missing texture and text issues.
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* Spotty audio issues are only present during some cutscenes but audio plays back well in gameplay.
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* Some slight slowdowns occur when specific enemies known as "Immortals" appear on screen in two or more quantities.
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* Hub area works perfectly.
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