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Updated fire emblem three houses (markdown)
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@ -16,11 +16,3 @@ The following issues are encountered that the developers of yuzu are aware of:
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Rendering:
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* Largely accurate
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### Performance
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* Runs at around 25 fps on a R7 1700@4Ghz and a GTX 970 with 16Gb of RAM. Inside the academy performance doesn't exceed 20 fps.
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* On an i7 6500U@3.1Ghz with 8GB of RAM, expected performance is 33-51% of performance in the overworld. 100% performance only in cutscenes and on small maps
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* Runs between 10 and 12 fps on a i5-7300hq@2.5Ghz with a GTX 1050 and 16Gb of RAM in the 3D parts, but nearly all the time at 100% speed on the maps parts
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* Runs at around 45-60 fps on a i7 9700k and a Radeon RX 580 with 16GB of RAM. Screen freeze for about 0,5sec form time to time.
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* Runs at 55-60 fps on an AMD Ryzen 7 2700 (3.9Ghz) and an RTX 2070 with 16GB of RAM on Vulkan no freezes yet and a Frametime of 16ms
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* ryzen 3600x amd 5700xt 30fps no framedrops with Vulkan Windows drivers, slightly less than 30 fps often with OpenGL. Shader load lag is real.
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