Updated pokemon lets go (markdown)

BSoDGamingYT 2019-05-02 22:08:19 +02:00
parent 66c20260c1
commit 975e1a804c

@ -5,9 +5,25 @@ Pokemon: Let's Go goes ingame if you follow the instructions below:
* Dump a save. You can also use ones from the `Savefiles` section.
* Dump and use your NAND and keys from your console following our [quickstart guide](https://yuzu-emu.org/help/quickstart/).
* Choose the "Single Player - Handheld - Undocked" in `Emulation > Configure... > Input`
* Choose the "Single Player - Handheld - Undocked" in `Emulation > Configure... > Input` or Choose the Custom Preset and Map ONLY the "Joycons Docked" Controller
#### How to get past the controller selection screen
* In the Input Configuration tab, and choose the "Single Player - Handheld - Undocked" profile.
NOTE: In its current state, Pokemon Lets go is unstable with the "Use Asynchronous GPU Emulation" option enabled, Please make sure to keep this option turned OFF.
NOTE: In its current state, Pokemon Lets go is unstable with the "Use Asynchronous GPU Emulation" option enabled, Please make sure to keep this option turned OFF.
Additionally, there are a few instances in which Pokemon Let's Go will crash or softlock. The known ones are listed below
Crash = Can possibly happen
Softlock = Is guaranteed to happen
* Softlock when naming your character at the start of the game (FIX: Use a game save to bypass)
* Possible crash when trying to equip clothing on yourself or Pokemon
* Softlock when renaming any pokemon in the game (FIX: Use PKHeX to rename your pokemon if you need to)
* Softlock when retrieving a pokemon from the daycare
* Possible crashing may occur when moving from one large area to another