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Updated pokemon lets go (markdown)
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@ -5,9 +5,25 @@ Pokemon: Let's Go goes ingame if you follow the instructions below:
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* Dump a save. You can also use ones from the `Savefiles` section.
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* Dump a save. You can also use ones from the `Savefiles` section.
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* Dump and use your NAND and keys from your console following our [quickstart guide](https://yuzu-emu.org/help/quickstart/).
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* Dump and use your NAND and keys from your console following our [quickstart guide](https://yuzu-emu.org/help/quickstart/).
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* Choose the "Single Player - Handheld - Undocked" in `Emulation > Configure... > Input`
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* Choose the "Single Player - Handheld - Undocked" in `Emulation > Configure... > Input` or Choose the Custom Preset and Map ONLY the "Joycons Docked" Controller
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#### How to get past the controller selection screen
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#### How to get past the controller selection screen
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* In the Input Configuration tab, and choose the "Single Player - Handheld - Undocked" profile.
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* In the Input Configuration tab, and choose the "Single Player - Handheld - Undocked" profile.
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NOTE: In its current state, Pokemon Lets go is unstable with the "Use Asynchronous GPU Emulation" option enabled, Please make sure to keep this option turned OFF.
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NOTE: In its current state, Pokemon Lets go is unstable with the "Use Asynchronous GPU Emulation" option enabled, Please make sure to keep this option turned OFF.
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Additionally, there are a few instances in which Pokemon Let's Go will crash or softlock. The known ones are listed below
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Crash = Can possibly happen
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Softlock = Is guaranteed to happen
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* Softlock when naming your character at the start of the game (FIX: Use a game save to bypass)
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* Possible crash when trying to equip clothing on yourself or Pokemon
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* Softlock when renaming any pokemon in the game (FIX: Use PKHeX to rename your pokemon if you need to)
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* Softlock when retrieving a pokemon from the daycare
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* Possible crashing may occur when moving from one large area to another
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