Updated super mario odyssey (markdown)

SS 2020-11-14 11:20:11 +05:30
parent 3eed9dd2ac
commit c9946f03cb

@ -7,6 +7,9 @@ Super Mario Odyssey is currently in a playable state.
As with most emulators, your in-game performance is highly dependent on the power of your system. As with most emulators, your in-game performance is highly dependent on the power of your system.
#### HARDWARE ISSUES #### ISSUES:
* AMD GPU users can expect graphical bugs and *very* low performance on this title on OpenGL. These issues are caused by the AMD's Windows driver. Switching to Vulkan API helps with these issues. However, you will have to recompile the shaders every time you boot the game as Vulkan currently does not have a shader cache. * AMD GPU users can expect graphical bugs and *very* low performance on this title on OpenGL. These issues are caused by the AMD's Windows driver. Switching to Vulkan API helps with these issues. However, you will have to recompile the shaders every time you boot the game as Vulkan currently does not have a shader cache.
* AMD Navi GPUs have shadow rendering issues in Vulkan due to deferred shading, this can be partially fixed with a mod. You'll find it among several others on our [Switch Mods](https://yuzu-emu.org/wiki/switch-mods/) page. * AMD Navi GPUs have shadow rendering issues in Vulkan due to deferred shading, this can be partially fixed with a mod. You'll find it among several others on our [Switch Mods](https://yuzu-emu.org/wiki/switch-mods/) page.
* Luigi's Balloon world can't be played due to lack of online implementation.