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Remove single-user testimony (again), improve accuracy of statements, add comments as to why some things should be omitted or needs explanation
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Splatoon 2 and the Octo Expansion DLC are playable. Performance is currently sub-par compared to other titles on yuzu and depends on PC Performance
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Splatoon 2 and the Octo Expansion DLC are playable with infrequent crashes. Performance is currently sub-par compared to other titles on yuzu. <!-- "and depends on PC Performance" ... right? Doesn't everything with yuzu? This seems redundant to point out and should be omitted. -->
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## Issues:
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* There are multiple rendering issues with shading and Inkling bodies on Pascal and Maxwell GPUs (GeForce 9- and 10-series) when assembly shaders are enabled.
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* Asynchronous shader compilation is supposed to causes rendering issues. (i don't have this with a GTX 980. it may be different on other graphics cards and needs to be tested)
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* ~~The dynamic resolution currently hurts performance with asynchronous GPU emulation enabled~~ seems to be not a problem anymore.
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* The Vulkan backend have some additional rendering issues. and the Octo expansion DLC is completely unplayable because the backend in this DLC has rendering issues everywhere (see attached images below)
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* Using assembly shaders causes multiple rendering issues with shading and Inkling bodies on NVIDIA Pascal and Maxwell GPUs (i.e. GeForce 9- and 10-series) [[issue]](https://github.com/yuzu-emu/yuzu/issues/4073).
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* Asynchronous shader compilation randomly causes terrain to become unnavigable as if covered by enemy ink [[issue]](https://github.com/yuzu-emu/yuzu/issues/4982).
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* The game's dynamic resolution hurts performance. Enable Fast GPU Time to mitigate it.
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* The Vulkan backend has additional rendering issues.
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* Sounds that are supposed to have varying pitches may have a constant pitch (needs verification).
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* In the Octo Expansion DLC, there are slowdowns in some levels when many opponents are displayed.
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* Local wireless and online multiplayer does not work as the necessary services are not implemented in yuzu.
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## Recommended Configuration:
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* For Nvidia use OpenGL. For AMD use Vulkan
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* For NVIDIA GeForce 9- and 10-series GPUs, disable assembly shaders and use Async shader buildier instead. All other NVIDIA users should enable assembly shader if they have no Rendering issues.
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* If you use Unsafe CPU Accuracy make sure to disable Unfuse FMA
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<!-- Needs explanation as to why this is important for Splatoon 2: * Disable Unfuse FMA if you need Unsafe CPU Accuracy -->
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<!-- "* For Nvidia use OpenGL. For AMD use Vulkan." For example, AMD users on Linux should use OpenGL. It isn't correct to just tell users of one vendor to use some specific API, especially when it causes so many issues as shown below. -->
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* OpenGL tends to work better for this game.
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* For NVIDIA Maxwell and Pascal GPU users (i.e. GeForce 9- and 10-series), disable assembly shaders. NVIDIA GPUs users of all other supported architectures (i.e. Kepler, Turing) should enable assembly shaders. <!-- "if they have no Rendering issues" Hi, Quadro K4200 and GTX 980 Ti user here. I can safely say, and also after speaking with others, that this is a Maxwell and Pascal specific issue. This does not affect Kepler nor Turing (and by extension, Ampere, essentially a die shrink of Turing). -->
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* Disable asynchronous shader compilation: it can cause gameplay issues.
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* Enable Fast GPU Time.
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* Controller configuration: `Pro Controller` or `Dual Joycons` and set up motion controls if you have a gamepad that support it
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## Vulkan rendering issues (Build Early Access 1524 Last updated 18.03.2021)
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![](https://user-images.githubusercontent.com/77382179/111670164-d3903200-8817-11eb-9109-350e36ed44e5.PNG)
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![](https://user-images.githubusercontent.com/77382179/111670792-8496cc80-8818-11eb-9ee6-4abe0ec87812.PNG)
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* Controller configuration: `Pro Controller` or `Dual Joycons` and set up motion controls if you have a gamepad that supports it.
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## In-Game Screenshots
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@ -35,3 +30,10 @@ Splatoon 2 and the Octo Expansion DLC are playable. Performance is currently sub
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![](https://user-images.githubusercontent.com/74042715/99941811-a74a3480-2d94-11eb-988d-89175c8e1c5d.png)
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![](https://user-images.githubusercontent.com/74042715/99941878-c3e66c80-2d94-11eb-8a79-3f81283f818c.png)
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<!-- These screenshots really should be in a GitHub issue, not in a wiki post. -->
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## Vulkan rendering issues
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![](https://user-images.githubusercontent.com/77382179/111670164-d3903200-8817-11eb-9109-350e36ed44e5.PNG)
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![](https://user-images.githubusercontent.com/77382179/111670792-8496cc80-8818-11eb-9ee6-4abe0ec87812.PNG)
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