..
debug_utils
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
renderer_opengl
OpenGL: Drop framebuffer completeness check.
2016-12-07 22:09:13 +01:00
shader
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-04 04:26:33 +01:00
clipper.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
clipper.h
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
CMakeLists.txt
Remove TGA dumper
2016-04-30 09:43:59 +02:00
command_processor.cpp
GPU: Remove the broken frame_skip option.
2016-11-27 21:19:56 +00:00
command_processor.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
gpu_debugger.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
pica_state.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
pica_types.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
pica.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
pica.h
clang-format: Fix coding style
2016-12-03 01:32:46 -08:00
primitive_assembly.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
primitive_assembly.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
rasterizer_interface.h
rasterizer: separate TextureCopy from DisplayTransfer
2016-09-29 10:01:34 +08:00
rasterizer.cpp
ClangFormat: Fixed the clang-format errors
2016-11-30 09:37:37 -05:00
rasterizer.h
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
renderer_base.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
renderer_base.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
swrasterizer.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
swrasterizer.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
utils.h
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
vertex_loader.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
vertex_loader.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
video_core.cpp
Implement Frame rate limiter ( #2223 )
2016-12-06 14:33:19 -05:00
video_core.h
Implement Frame rate limiter ( #2223 )
2016-12-06 14:33:19 -05:00