Updated pokemon lets go (markdown)

Aman-Mittal 2019-06-24 21:46:52 +05:30
parent 27cc4d7a2c
commit d41c37d90f

@ -9,13 +9,14 @@ Pokemon Let's Go is currently in a playable state.
#### FIXING GRAPHICAL/GAMESPEED ISSUES #### FIXING GRAPHICAL/GAMESPEED ISSUES
* Enable the `Force 30 FPS Mode` Setting in Emulation > Configure > Graphics menu. * Enable the `Force 30 FPS Mode` Setting in Emulation > Configure > Graphics menu.
NOTE: In its current state, Pokemon Lets go is unstable with the `Use Asynchronous GPU Emulation` option enabled, Please make sure to keep this option turned **off**. NOTE: In its current state, Pokemon Lets go is unstable with the `Use Asynchronous GPU Emulation` option enabled, Please make sure to keep this option turned **off**(fixed in latest canary build).
Additionally, there are a few instances in which Pokemon Let's Go will crash or softlock. The known ones are listed below: Additionally, there are a few instances in which Pokemon Let's Go will crash or softlock. The known ones are listed below:
**Crash = can possibly happen;** **Crash = can possibly happen;**
**Softlock = is guaranteed to happen.** **Softlock = is guaranteed to happen.**
* Crash while loading disk shader cache (FIX: delete the transferable cache by right clicking on title or play without using disk shader in graphics tab)
* Softlock when naming your character at the start of the game (**Fix**: Use a game save to bypass, go to Savefiles below) * Softlock when naming your character at the start of the game (**Fix**: Use a game save to bypass, go to Savefiles below)